These are exactly the kind of posts I need!
@l8ty3187 said in [SCRIPT] [WIP] - Drag Meets 2.0:
First off Eddlm, thanks for the many hours I've spent using/messing with this awesome script.
You're welcome! I'm happy to see people enjoy it.
I did have two suggestions one of which was cars leaving and joining a meet in progress (which you've included in 2.0 anyway).
It's already working in the rework, however needs finetuning. Only broken down cars leave, and "new" cars join because they spawn far away and take time to come to the meet.
The other suggestion would be if meets started at a preset location like e.g a car park where the cars meet up like they do at the start of a normal meet (the car park works like the waiting area in the drag meet within the circle area). The drivers arrive and get out and walk around/do animations (again like in the main meet) the defined area.
If you hang around for long enough the drivers get back into there cars and then drive to the actual drag meet waiting area and then obviously the meet acts the same has it has done in previous versions. I guess each drag meet could have (an optional) initial meet area/car park - then they cruise to the actual meet. Also maybe if the police get involved with one of the cars cruising to the meet maybe that could cancel/disband the cruise meet.
I don't know how easy/difficult it would be to implement but if doable I think it adds a little more realism/life to the whole meet.
It is possible to do, but hard and tedious for me, because it means handling not only the meet but the events before it. I'll see.
@tmvbr said in [SCRIPT] [WIP] - Drag Meets 2.0:
Some suggestions.
Create a better waiting area.
What do you mean?
Increase the intelligence of competitors.
Hard. it's GTA V AI we're dealing with. If you mean they get stuck every time, I'm working on it.
Create a mode just to watch.
Already done in the old and new Drag Meets. Just don't drive your car inside the Waiting Zone.
Create more classes of vehicles besides Country, Gang, Super and Street, with that we could create within meet.xml some exclusive events
Like for example: trucks, low riders, pickups.
Good idea.
Are you working on braking the vehicles?
Yeah, thanks to @JulioNIB && @CamxxCore I've figured a way to force them to brake after finishing.
It could improve the scenarios by using something from the map editor.
I've been avoiding this because of how tedious it would be for me to set up. Regardless, I'll try to have some props around, at least a proper starting and finish line.
Give the option that I can choose who will compete with whom.
You can challenge other drivers already, but can't decide who races against who if you're not participating.
And let me not accept it when I do not want it to be my turn.
Again, don't drive into it. Its fixed anyway, as the next version requires that you actually join the Meet to be picked for the races.
