I want to write a mod but I need the "disable restricted areas" function and I can't find it. Anyone know which function do it?
edo97
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Posts made by edo97
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Restricted Areas Function
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RE: Game still crashing after I updated update.rpf
@Spagoot try to remove OpenIV.asi, if the game work then create a new folder on your desktop and move all your mods folder; create a new mods folder and move from the folder on the desktop one rpf by one. So you can find the corrupted rpf
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RE: restricted area
@Anonymoused281 I know but I want to add This feature inside my mod
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restricted area
Function on c# to remove restricted area such as Fort Zancudo and prison. I know that there are trainer and mod but I want to add this feature inside my mod
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Alarms Name
name of alarm using "void START_ALARM(char *alarmName, BOOL p2)" for the message when you enter in zancudo area with a plane (notice of restricted area and possible shoot down)
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RSS feed
RSS feed for chat and notification, so with an app that read RSS feed it’s possible to be notified
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Interaction menù
Is possible to add wayoint to the shortcuts list on the interaction menù? if yes how?
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Vector3 comparison
Compare the Waypoint coords (World.WaypointPosition (not sure of the name) (return a vector3)) and a vector3 (-200f , 100f ,30f) (it’s a blip). I want that the script it’s able to determinate which blip (added with the script) is the destination