Nevermind... got it to work... well at least the trainer...
The game didn't like that I did a copy of it
@krashadam Well that's what i did... i already checked out enough YouTube tutorials to make sure i did everything right...
Always looking in the readme to know where the file is... then replacing it.... i even checked the filesize... its the same as the mod
i still think the game doesent care about the mod folder... since Scripts dont work (trainer...) i dont think openIV's mod-folder feature does work then
edit: @LeeC2202 didnt work... the game is just normal... no ScriptHook message... pressing F3/F4 doesent do anything... its like the game ignores everything what's new in the folder
@LeeC2202 Imma remove the modsfolder then try again... and no I just installed DotNet because a tutorial told me to
I dont have a script-mods folder...
EDIT: Nope... removing the modsfolder didnt do anything
EDIT2: I haven't updated my Windows since 4 months... could that be the problem xD?
EDIT3: updating windows didnt change anything either
// GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2)
// (C) Alexander Blade 2015-2016
[13:10:13] INIT: Started
[13:10:13] INIT: Success, game version is VER_1_0_944_2_NOSTEAM
[13:10:13] INIT: Registering script 'NativeTrainer.asi' (0x00007FFD1BC5A3C0)
[13:10:14] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFD11BA14A0)
// GTA V ASI LOADER (build May 2 2015)
// (C) Alexander Blade 2015
LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFD1B350000
API: "DirectInput8Create" => 00007FFD1B35A4C0
API: "DllCanUnloadNow" => 00007FFD1B36A1F0
API: "DllGetClassObject" => 00007FFD1B36A2C0
API: "DllRegisterServer" => 00007FFD1B373C70
API: "DllUnregisterServer" => 00007FFD1B373F10
LOADER: Loading *.asi plugins
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V - Modded\NativeTrainer.asi"
"NativeTrainer.asi" => 00007FFD1BC50000
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V - Modded\openCameraV.asi"
"openCameraV.asi" => 00007FFD24340000
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V - Modded\OpenIV.asi"
"OpenIV.asi" => 00007FFD2BEA0000
ASI: Loading "C:\Program Files\Rockstar Games\Grand Theft Auto V - Modded\ScriptHookVDotNet.asi"
"ScriptHookVDotNet.asi" => 00007FFD11BA0000
LOADER: Finished loading *.asi plugins
12/02/2017 13:10:13.813  TRACE: Log opened
12/02/2017 13:10:13.813  TRACE: Init started (v. 188.8.131.52)
12/02/2017 13:10:13.911  TRACE: Init finished
So i've finally decided - due to alot of boredom - to mod my GTA
So I did download ScriptHookV, ScriptHookDotNet, OpenIV (Also installed the ASI loader and the OpenIV.asi from OpenIV), updated my DirectX / Microsoft C++ and followed the steps from a YouTube tutorial on how to mod GTA V
I moved the files into the Mod-folder which i wanted to edit... after I was finished with about 3-4 cars... I started GTA V and looked for the mods... sadly the cars did remain the same... not even the Native Trainer wanted to start or anything....
I dont know what I did wrong... did I miss something?
PS: Also im really confused that there are so many vehicle files... in the update folder aswell as in the rpf files in the GTA V mainfolder itself
Im used to GTA IV modding... this had only one vehicles.img file you had to edit... and one handling/carcols/vehicles.dat file for everything.... now this stuff is spread all over the place...
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