Re-Roading will not be built around mods that are no longer cared for
Instead, Re-Roading is the new base. Everyone will have it and road mods will be designed around it.
bouta open da door....
Nodes? Nodes. Nodes nodes nodes nodes, nodes nodes nodes - nodes?! NODES!
@ReNNie Not here I haven't, he hasn't been on since July. I found his Twitter where he's active so sent him a message, not been seen unfortunately.
Also, just to confirm, swankness is not the root of me wanting to use his mod as a base for the handling files, it's the improved gear shift speed that is the main cause of vehicles going slow.
Every vehicle "can" get to 88MPH now, with Re-Roading, but most vehicles are stupidly slow at AI gear shifting (I think R* uses the gears choice rather than another dynamic to create the sound you hear from NPCs. In other games, sound loops and hits play on distance rules, but in V the AI have a simple "vrooomVROOOOOMvrooomVROOOm" sort of wobble - to create the SFX.
I am trying to sort this out and his mod would of been a great help, oh well, did it myself.
Alpha 4 - gonna knock you all outtttttttttttttttttttttttt
@PsiBurner Perhaps when I relase 4 more Alphas that are way more stable, and I get tons more downloads, he will be able to see how much hard work is going into ReRoading
Thanks but dw anymore psi, I've already done it now. Finished last night, manually extracting every handling meta and path and linking them up for an OIV. Only took 2 hours, but still it would of helped to use brunordrls mod as the vehicles driver at the prefered 88 instead of 77
All in the test of time...
Alpha 4 deffo today - maybe close to midnight but todays the day for sure!
1122's brother here
RIP original mad man.
Alpha 4 coming soon
Praise Holy Father
Hey everyone have decided to just shoot myself instead. My brother will release Alpha 4 if he can do it he says
Didn't even post the text I was going to, that's how I tired I am
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