@walter Nice to see this mod is still under development. I did found a bug, though. When I derail the modern Brown Streak, if the F40PH tips over, the body goes through the ground, and only the trucks and fuel tank remain above ground. Just thought I let you know about this if you were not aware of it.
Elex
View profile on GTA5-Mods.com »
Posts made by Elex
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RE: [VEHICLE] [COLLECTION] Overhauled Trains (Lore-Friendly)
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RE: Scripthookvdotnet Crashes Game When Loading Screen
Update: I downloaded the installer for .NET Framework and ran it. It gives me this:
Details.NET Framework 4.5.2 or a later update is already installed on this computer.
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RE: Scripthookvdotnet Crashes Game When Loading Screen
- From scratch
- Yes. Native trainer doesn't require sripthookdotnet
- No. Map editor needs scripthookdotnet
- I'll see when I get home. I'll post when I find out.
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RE: Scripthookvdotnet Crashes Game When Loading Screen
As for my game directory, it looks like th
https://imgur.com/gPMsWEm
https://imgur.com/x6bvlqa -
RE: Scripthookvdotnet Crashes Game When Loading Screen
Hello again. So I just installed the game, and now my scripthookvdotnet does not work at all. I installed the files onto the directory and no scripts appears in game.
This is the log scripthookvdotnet log
[23:52:48] [DEBUG] Created script domain 'ScriptDomain_FE3F2940' with v2.10.8.
[23:52:48] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_FE3F2940' ...
[23:52:48] [INFO] Loading assembly 'ClearScript.dll' ...
[23:52:48] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
[23:52:48] [INFO] Loading assembly 'MapEditor.dll' ...
[23:52:48] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
[23:52:48] [INFO] Loading assembly 'NativeUI.dll' ...
[23:52:48] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
[23:52:48] [WARNING] Skipped assembly 'ScriptHookVDotNet2.dll'. Please remove it from the directory.
[23:52:48] [DEBUG] Starting 2 script(s) ...
[23:52:48] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_FE3F2940' ...
[23:52:48] [DEBUG] Started script 'MapEditor.JavascriptHook'.
[23:52:48] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_FE3F2940' ...
[23:52:48] [ERROR] Failed to instantiate script 'MapEditor.MapEditor' because constructor threw an exception:
System.MissingMethodException: Method not found: 'Void NativeUI.InstructionalButton..ctor(GTA.Control, System.String)'.
at MapEditor.MapEditor..ctor() -
RE: Scripthookvdotnet Crashes Game When Loading Screen
@TheMurderousCricket @Reacon I'm currently resetting my PC and I'll reinstall the game. Once I get all that done and If it still doesn't work, I'll get the screenshot.
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RE: Scripthookvdotnet Crashes Game When Loading Screen
@Reacon Hmm it doesn't seem to be there. The only ones there is the asi loader and scripthook log.
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RE: Scripthookvdotnet Crashes Game When Loading Screen
@TheMurderousCricket Thank you for replying. My game only works when I delete the .asi and .dll files of Scripthookvdotnet. I already tried deleting my game files so when I run the launcher.exe, it downloads new, clean and updated ones. Still no luck.
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RE: Scripthookvdotnet Crashes Game When Loading Screen
@Reacon Thank you for replying. Where do I find it?
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Scripthookvdotnet Crashes Game When Loading Screen
So, out of nowhere, my GTA V decides not to work. Everything worked perfectly yesterday, and now it crashes during the loading screens. After trying the game with one mod at a time, I found out it was the Scripthookvdotnet files the ones causing the crash. I have tried everything I could think of. I desperately need help, since most of my mods require Scripthookvdotnet. Any help is highly appreciated.
gta v version 1.0.1493.1 (not steam)
both scripthook and scripthookvdotnet are the latest updates.