@a63nt-5m1th
From 'combattasks.ymt', i've tried to edit the following lines to '0.0' without succes :
<Item type="CTaskHelicopterStrafe__Tunables">
<Name>CTaskHelicopterStrafe</Name>
<FlightHeightAboveTarget value="20"/> ------------------- { this }
<MinHeightAboveTerrain value="20"/> ------------------- { this }
and
<Item type="CTaskHeliChase__Tunables">
<Name>CTaskHeliChase</Name>
<DriftX>
<MinValueForCorrection value="1.50000000"/>
<MaxValueForCorrection value="2.00000000"/>
<MinRate value="0.50000000"/>
<MaxRate value="0.75000000"/>
</DriftX>
<DriftY>
<MinValueForCorrection value="1.50000000"/>
<MaxValueForCorrection value="2.00000000"/>
<MinRate value="0.50000000"/>
<MaxRate value="0.75000000"/>
</DriftY>
<DriftZ>
<MinValueForCorrection value="1.50000000"/>
<MaxValueForCorrection value="2.00000000"/>
<MinRate value="0.50000000"/>
<MaxRate value="0.75000000"/>
</DriftZ>
<MinHeightAboveTerrain value="20"/> ------------------- { this }
<SlowDownDistanceMin value="15.00000000"/>
<SlowDownDistanceMax value="100.00000000"/>
<CruiseSpeed value="35.00000000"/>
<MaxDistanceForOrientation value="5.00000000"/>
<NearDistanceForOrientation value="100.00000000"/>
</Item>
and
<Item type="CTaskSearchInHeli__Tunables">
<Name>CTaskSearchInHeli</Name>
<FleeOffset value="25.00000000"/>
<CruiseSpeed value="25.00000000"/>
<MinHeightAboveTerrain value="20"/> ------------------- { this }
</Item>
Seems like it only affects helicopters once they are spawned and not the spawning himself.
