@Akila_Reigns yea its on charging right now.
Best posts made by FoxtrotDelta
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RE: Love the new formatposted in Site-Related Questions & Feedback
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RE: [PAINTJOB] [SCRIPT] [VEHICLE] The GTA Online Discord needs your help.posted in Requests
@Funnypig Good luck ! looking forward to playing in ur server.
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RE: [VEHICLE] F-18F Super Hornet Project ;)posted in Releases & Works in Progress
@SkylineGTRFreak unless you have a short torso
and that means you have stolen the aircraft as no airforce would recruit dwarfs haha.
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RE: [VEHICLE] F-18F Super Hornet Project ;)posted in Releases & Works in Progress
@Voltrock wow you gave life to that panel . i'll try for the camera to be positioned in such a way that panels and interior is visible more. Good work.
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RE: [VEHICLE] Military Bombers! B1-B Lancer, B-52, (Rus. Tu-142)posted in Requests
Models are not a problem. We have better models too. But time is the thing, most modders lack. Like myself and @SkylineGTRFreak . anyways some of the aircraft you mentioned, are on the list of skylinegtrfreak . so give him some time. You shall see them in gta 5 soon. Like the b-1 lancer . and b-52 bomber . so hold your horses i guess
Tanks and trucks etc are being added every week. I am working on a script about. Pilot test and stunts stage like the one in dubai. But i am new to scripting. May be more experienced scripters could help.
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RE: [WIP] [VEHICLE] BMW M5 F90 2018posted in Releases & Works in Progress
@GanjaHouse im not talking about normal image file. its Normals in a 3d program rays of light reflection.
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RE: [VEHICLE] Just Cause 2 Tuk-Tuk Rickshawposted in Requests
@shephart there are better quality free 3d models for rickshaws.
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RE: [VEHICLE] Just Cause 2 Tuk-Tuk Rickshawposted in Requests
@EnderTinkerer it's a rickshaw
Tuk Tuk.
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RE: ReShade Preset folder error on startupposted in Installation Help & Troubleshooting
@turtlevan 3840x2160 no msaa . just fxaa. even Fxaa is not needed at that high resolution. i feel no difference on a 32 inch monitor. i sit 5 feet away.
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RE: [VEHICLE]2017 Presidential State Car (Cadillac One a.k.a. The Beast)posted in Releases & Works in Progress
@Rarefacer 3.2.0.1176 with 64bit Support is out, as of today.
with 64 bit support i hope to se much less lags when dealing with High polygon Models and 4k textures! happy new year 2018
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RE: gun Requestposted in Requests
@jordy1690 i'll do it for free ,. let me just finish mods im currently working on.
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RE: Latest Christmas 2017 Vehicles By Rockstar. (i love em )posted in General Modding Discussion
@ethannn_ i guess i should try it once i find time after finishing a few mods.
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RE: [VEHICLE] BMW I3 (ACCEPTED)posted in Requests
@Hysangaming i'll be in contact with you regarding interior and other details. i know gta 5 plates are a must.
i will be asking you details and ur input and u will be the beta tester don't worry. i'll show u photos along the way as well as i progress.
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RE: Latest Christmas 2017 Vehicles By Rockstar. (i love em )posted in General Modding Discussion
Akula Attach Helicopter


@SkylineGTRFreak Rockstar is catching up again! -
RE: HOW TO SOLVE MEMORY ERRORposted in Installation Help & Troubleshooting
@marleysom yes. don't use that bike mod.
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RE: Choppers/Motorcycle Discussion and Troubleshootingposted in General Modding Discussion
if you don't have this. remove your zmodeler 3 and re-install it.
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RE: Choppers/Motorcycle Discussion and Troubleshootingposted in General Modding Discussion
@riotvision you have to weld them one by one not multiple vertices at the same time.
Thats why tanks and bikes take long time.
Dont worry at first i couldnt make sense of,it too. The vertices you are trying to weld should be in linear same plane so that they dont become cone like or stretched when welded. You need to view tutorial forum topics and videos on how to weld properly it even bugs the hell out of me.
In open iv just uncheck the bike forks or suspension springs, the ones which are weled wont disappear but will be stretched towards the chassis dummy node towards the mid of the bike. Like stretched ropes . you will see. And u dont have to weld exactly those vertices which were welded originally. U just need a clean weld so that u cant see dislinkage or empty space between parts when the bike turns or jumps.
When u weld them they would stick together.
@SkylineGTRFreak is the one who taught me this, we were working on tanks back then.
You have the knowledge and ur confusion or uncertainity should have gone now.
Now its upto you what you do with the knowledge.
Good Luck
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RE: Choppers/Motorcycle Discussion and Troubleshootingposted in General Modding Discussion
@riotvision just import the bikes with slice to parts option unchecked and it will import into zmodeler 3 without being sliced off.
but you can't edit much that way . just try and import without this option ticked.
and if u want to edit bikes in a more detailed way u will have to get it into zmodeler 3 sliced and then attach vertices manually later bu using weld vertices option. i hope it helps you get out of confusion.
also don't use cracked zmodeler 3 for bike conversions as cracked versions had limitations when it came to bikes and bicycles export.
happy mod creation



