Updated, it's on Alex's site. And NOW I never go into an update before I backed up every single byte of this game...
ggibbs
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Posts made by ggibbs
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RE: Worries about ScripthookV not updating...
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RE: Worries about ScripthookV not updating...
I wish I did backup my game before update, first timer here since started using sp mods... regret it to this moment lol
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RE: [WIP] [Script] BasketballV
Great stuff dude, I'll love it
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RE: [WIP] [Script] BasketballV
Since there is no basketball mod done by anyone despite the fact that rockstar has done it already like 10 yrs ago... this might be more helpful to move ahead instead of scratching your head trying to figure this thing out and then loose interest.
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RE: [WIP] [Script] BasketballV
Dude it's already done - just snatch the whole thing from GTA San Andreas
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RE: Any good basketball animations?
There is a complete animation set (rigs, sounds, scripts etc) in GTA San Andreas for basketball, you will need to find them though it's pretty much only a copy paste job;)
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RE: Map Editor: Invalid Objects // Object Spawn Unlocker
Took me some time to figure it out haha.. thanks a lot dude, now it all makes a lot more sense.
So if I'm creating something in vespucci beach but the tree i'm looking for can only be loaded in paleto bay, then all i need to is to load up map editor standing in paleto bay and travel back to vespucci in the editor right?
Then from that moment on all models will be loaded from the paleto bay region?
Thanks again dude
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Map Editor: Invalid Objects // Object Spawn Unlocker
I found 2 major problems with map editor that I'm stuck with
A. 50k object list contain only 10k valid objects in map editor
B. map editor doesn't skip invalid objects from search resultsIs there a problem with map editor itself by not filtering out invalid object from its list or object spawn unlocker isn't working with newer versions of gta?
vcredist 2013 & 2015 installed along with scripthookv & scripthookvdotnet w/ native UI. GTA version latest legit