I’m not really surprised to hear this, but disappointed I am. I’d love to play as John Wick pulling off some great takedowns and finishing head shots. What about a mod to switch from the regular isosceles stance with the players arms straight out holding a gun to the C.A.R. (center axis relock) stance? The arms would be close to the body and the weapon is tilted inward at a 45 degree angle. This stance was used in Splinter Cell Conviction.
Posts made by Ghost2718
RE: Advanced fighting mechanics
Advanced fighting mechanics
Can anyone with experience or knowledge on how to create custom fighting/takedown moves tell me what I need to learn in order to create these type of mods. My goal is to create some takedowns like you see in the game Sleeping Dogs. Ultimately, I’d like to create a mod that provides a faster pace fighting simulation similar to John Wick. I am having trouble finding anything on this topic. If someone helps me I promise to deliver on my goals above.