Dear modding-experts,
I think I´m on the right way figuring out my problem with add-on mods since the doomsday patch.
Therefore: could one of you experts please describe the basic procedure to install a regular (dlc.rpf) mod with openIV (with existing "mods" folder)?
Like: 1. copy the "car" folder, containing dlc.rpf exactly in THAT folder. 2. open / edit exactly THAT (location - main GTA V folder or mods folder...) dlclist.xml.
Please be sure I read all threads dealing with that, I promise! I also watched a couple of tutorials. But there are some many different explainations and sometimes even completely contradictory that I´m really confused now how to do right. Plus: it seems the procedure really changed during the last 3 years with every new patch...
I´m asking that possibly stupid question because within the last couple of days I tried to figure out why I can´t get any mods running since the doomsday patch and I believe there could be an issue with the location of the add-on files. I mean how does the game "know" that it shall load all the vehicle-files from the new "mods/update/x64/dlcpacks" folder instead from the regular update/x64... one? I guess at some point the program code of the GTA V.exe says: now load all types of vehicles and look for them in update/x64... . I admit I have absolutly no clue of programming games but just by creating the mods folder, copying some files in it and adding this typical <item> line in the dlclist.xml, the game.exe doesn´t automatically know that the vehicle data must be loaded now from another location?!
Maybe my thoughts are complete bull shit...then feel free to tell me (: and how to do right.
Thanks a lot...