Seriously holy shit someone needs to give that kind of mobility for all the aircraft.

Golden_Darknezz
View profile on GTA5-Mods.com »
Posts made by Golden_Darknezz
-
We need these flying physics...
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
How's everyone doing today?
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
So is the project going to be worked on again? Or will Ace Combat 7 be out by then?
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
I hope this isn't dead. What been happening?
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
Any updates on what's going on?
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
Coming out for PC...well that made me ecstatic. But hey new models to rip for GTA V?
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
@CamxxCore So far I love it. But I feel it should be less obvious that the flares pop out of mid air right underneath the jet. Is there anyway for it to pop out of a flare dispenser? http://tinyurl.com/zqlzkr5
I believe the detailed aircraft that Fox and Skyline have released have these details somewhere. Is it possible to be able to choose where it comes out of at all? As an additional effect, I think choosing how many flares pop would be cool as well.Considering the bugs, I noticed that you cannot fire missiles when using the flares as it spoofs your own. Also the spoofing effect lasts for about an additional 3 more seconds after all flares have been used so missiles still miss even tho technically they shouldn't. And the missiles that are spoofed seem to always fly to the right upwards. Would be pretty awesome if it's possible to have them hit the flares or explode randomly.
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
Alright so I thought of another thing that would be nice to add. I am not sure if I've mentioned this already as I looked through the posts and didn't see it. A more responsive "smooth" like rolling, yawing and movement effect for aircraft. Currently yawing with the jets just feels plain unnatural. It kind of fights ya. Where's in Ace Combat or Project Wingman it's 100% smooth and responsive to yaw. I highly suggest for everyone here to download Project Wingman since it's basically a fan made Ace Combat game for PC. I think using it for reference would be quite beneficial and help create a better understanding of how the aircraft should behave. It uses all of the basic principles for AC and is completely free to download.
-
RE: [Script][Vehicle] Fighter Jet improvement mod (RDE)
@FoxtrotDelta Ace Combat 7 this year. ^_^