So I need to figure out the model names for probably 50+ vehicles I have added on to my game. I was going to do it via Open IV and identify them that way but sadly I can't tell all the information I need there. So basically right now I go in game and spawn the vehicles with a trainer, but is there anyway to for it to tell me the SPECIFIC vehicle model name I just spawned?. I know the trainer says " Police Buffalo " or whatever but I need the specific model name itself, not just what it displays as in the trainer menu if you know what I mean. Since my open IV method doesn't work sadly I need to spawn the cars, confirm which model they are and then add them to a file. Any ideas for me guys?. Any advice would be greatly appreciated.
HardcoreMod
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Posts made by HardcoreMod
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ID'ing Vehicle Models In Game
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RE: Vehicle Mods Causing CTD
Yeah I go one by one too, what's odd is I don't have a single car mod. This is the first one, and I can't get a single one to work. I have tried 3-5 different ones. I can't help but feel I'm missing something but I'm installing them the same way I did tens of times prior with no issue. See below.
https://i.imgur.com/iBwREL6.png
https://i.imgur.com/97DpMp8.png
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Vehicle Mods Causing CTD
So this used to work just fine, but now when I go to install any vehicle packs I just CTD after. I follow all the read-me files and such, and add the folders to my Grand Theft Auto V\mods\update\x64\dlcpacks , and then add it as instructed in the right format in dlclist. Yet every time without fail it causes me to crash after splash screen and loading. What could cause this?. Am I doing something wrong somehow?.
Example of read-me from car I just tried to install :
Install:
Go to: Grand Theft Auto V\mods\update\x64\dlcpacks
Drag and drop the bravopolwash folder.
Go to:Grand Theft Auto V\mods\update\update.rpf\common\data
Open dlclist.xml
Add the following line between <Paths> </Paths>
<Item>dlcpacks:/bravopolwash/</Item> -
Player Health Issue
So for some reason my character won't be " wasted " or die until his health bar goes even lower than zero. Like the armor and health bar goes all the way down but it still takes some shots for my player to die. What would cause this?. What file can I open with Open IV and adjust my player health?.
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Weapons.meta edits not showing in game
So I have installed this tons of times before and never had this issue.
https://www.gta5-mods.com/weapons/realistic-ammo-max-and-clip-magazine
When I do the same installation this time it indeed does replace the weapons.meta file, and if I go into edit and view it the values are indeed changed. Yet in game they are not there. In this case it's for realistic ammo and magazine capacity. All of the values are low in the file, yet in game the ammo capacity is in the thousands instead of it's lower value. And as stated, I did the same install via Open IV and replaced the Weapons.meta. Screenshots below.
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What all files control AI behavior?
I am having an issue with gangs attacking eachother, and want to know what files to restore to vanilla to resolve it. I tried relationships.dat, but no luck. So should I also do agitated triggers and every other AI file as well?.
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Bugged NPC Idle Animation
Seeing NPC's do this strange animation all over, seems like a bug.
https://i.imgur.com/WAaKHzj.jpg
Anyone know what this could be from?.
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Remove Bullet Tracers
https://forums.gta5-mods.com/topic/14876/no-tracer-line-on-bullets
I followed this guide and set all to 0 and still have tracers on most weapons. I legit went down the entire weapons.meta file and set each to 0 and still no luck. Any ideas?. I just don't want tracer/lines behind each round. That's it. Also I changed them all in both mods folder and in regular.