Lately I've been getting the error mentioned above, where I am being limited to how much I can download. Don't recall this being there before so I am just wondering if anything has changed or if there is now a premium to have unlimited download access?
HiddenEntity
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Posts made by HiddenEntity
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Error 1015 Download Rate Limitposted in Site-Related Questions & Feedback
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GTA Online Money in Single Playerposted in Requests
I play as my Online character in SP, as there isn't a lot left after completing the story multiple times. While there are mods out there that bring some features over (Such as Benny's, Apartments, Businesses etc.), I've found that I still don't have any accessible money.
Whilst playing as the main protagonists, they all have their individual bank accounts, but playing as my Online character means I have no money. I was looking for a mod that would add the feature, including using ATM's, so that way you can go to LS Customs or buy clothes without resorting to using a trainer or swapping the model hash.
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RE: [Tutorial] | Vehicles.metaposted in Tutorials
I'm adding in the Street Deluxo mod, however the layout is set to:
<layout>LAYOUT_LOW_DELUXO</layout>
This causes my game to crash whenever I try and enter the vehicle.Does this mean we can only use layouts from the base game or are DLC vehicle layouts allowed?
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[SCRIPT][VEHICLES][IDEAS]Looking for a Script to Show Available Kit ID's for Addon Vehiclesposted in Requests
After adding a lot of addon vehicles, I've run into an issue regarding modkit ID's. I have a lot of them using the default modkit ID of 0, but a there are quite a few the have some body/weapon modifications which require a new ID. I've tried setting the ID's manually, but it seems as though some of them block vanilla vehicles E.g. Using an ID of 2001 would change in game to something like 465 (Just an example, not correct. Wanted to explain). The problem is that in the carcols.meta and carvariations.meta files the ID's are still what I set them to.
I use Vehicle ID Getter to check if there are any duplicate ID's, but I was wondering if someone would be able to come up with a script/tool that would run through the vanilla files and any mods you have (Such as setting a command to search for X:\Steam\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\addoncars), afterwards it will generate a list with any available ID's which could then be used for any addon vehicles. Not sure if this is actually possible, but if it is, I would greatly appreciate anyone with the capability of creating this tool.