I've found some perfect (well as much as it could look alike real animation wich is doesnt exists in game so far i know) animation for handbreak mini@prostitutes@sexlow_veh,low_car_prop_to_sit_player
Posts made by Hunk
RE: [SCRIPTS] Base vehicle seatbelt and handbreak with sounds and animation
[SCRIPTS] Base vehicle seatbelt and handbreak with sounds and animation
[SCRIPT] Can someone make a script with manual handbrake animation (veh@std@ds@base, hotwire) and sound (like in BVA 2.1 parking mod) and seatbelt with the same animation and sound like in BVA but with png icon in the left screen corner like in Seatbelt Chime by mod?
RE: Problem with weapon mod animations
@five-oh I have got the same problem man, i've deleted each mod folder and archive one by one untill i've figured out that the problem was in custom dls add-ons ,i've changed dlc.xml to original file and animation came back to normal for modded weapons, But i dont think that a right solution. Have you figured out for another one?
[SCRIPT] If "no armed" the big weapons will get dropped on the ground mod (For realism in main story missions)
The Pickup mod doesnt work properly in SP Story missions due cutscenes(there are a lot of bugs,like clonning weapon and so on), so i'd like some would make a mod for me ,so the big weapons would get dropped if player changes "no armed" mod even by the scipt (Not just pressing the button,but condition like : iF "No armed" then check if there are big weapons then drop them )
Few simple mods request
[VEHICLE][CHARACTER] Can someone create a mod that will put on earpiece on main characters by pressing some button ( "I" key for example) and an addition for Manual Transmission mod so that after you switch gear(shift up or shift down) the character would play some animation( i guess radio turn on/off animation will be ok,at least i cant see any other that would be better),please?Or at least make character play this animation if he is sitting on the drivers sit and keyboard buttons combo ( E + any of numpad) are pressed.