The game has been updated. Please wait for the updated version of ScriptHookV. If you had made backups, you can also restore them to continue playing with a modded game.
Best posts made by ikt
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RE: Script Hook V critical error (unmatched game version). Please, help.posted in Installation Help & Troubleshooting
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RE: could i please get unbanned from gta5mods discord serverposted in Site-Related Questions & Feedback
The reason for your ban(s) were:
- 3x Uploading a stolen mod
- 5x circumventing bans by creating another account (and subsequently uploading the stolen mods there)
This behavior continued in the server. I see no reason for revoking the ban for now.
This may be reconsidered if you specify what you did exactly and apologize for it.
Also, please don't give bad ratings due to installation issues. I've removed the rating and banned the other account you used/made in June.
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RE: do you guys hate me or something??posted in Site-Related Questions & Feedback
You've repeatedly uploaded the same file over and over again.
https://www.gta5-mods.com/vehicles/bugatti-divo-2019-maxxmakes5mods
https://www.gta5-mods.com/vehicles/bugatti-divo-2019
https://www.gta5-mods.com/vehicles/bugatti-divo-maxmakes5mods
https://www.gta5-mods.com/vehicles/2019-bugatti-divo-yeboimax12You've also repeatedly created duplicate accounts to circumvent the bans
https://www.gta5-mods.com/users/MaxxMakes5Mods
https://www.gta5-mods.com/users/yeboimax12
https://www.gta5-mods.com/users/yeboimax
https://www.gta5-mods.com/users/Maxx69If your goal was to waste the staff's time, congratulations, you're successful.
Skyrix's Divo was a wrong assessment, as it's @Gta5KoRn's mod. Apologies to Gta5KoRn/Skyrix for the sloppy assessment.
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RE: Alexander Blade might be done with ScripthookV. Back up these files before the nightclub update comes out.posted in General Modding Discussion
@gair
ScriptHookV is not dead. No idea what brought you onto that idea. -
RE: Help installing plugin modposted in Installation Help & Troubleshooting
Are you actively avoiding pinned threads?
https://forums.gta5-mods.com/topic/13256/how-to-ask-for-help-and-support
If you need to have some kick-start with modding your game, check https://forums.gta5-mods.com/topic/14693/quick-start-guide-to-modding-grand-theft-auto-v/
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RE: Fatal: Can't find Native 0xFEB2DDED3509562Eposted in Installation Help & Troubleshooting
A script is using a native that Rockstar deleted in a newer version of the game.
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RE: Script Hook V Update (March 2018)posted in General Modding Discussion
ScriptHookV takes a little while to update. Just wait, constant whining isn't gonna make AB update faster.
Reverting to a previous version makes it playable again, or just play without scripts. RagePluginHook is also updated so there's that.
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RE: GTA5 thread allows signs of terror!!!!posted in General Modding Discussion
@nieda113
I suppose you mean this mod? I approved it. I see no harm in it.Pull the text through some translation service. There's no violence, no call to violence nor promotion of acts of terrorism. You might be confusing some terrorist organizations with a religion.
It's just another map mod, just with a religious theme. If you don't like something, don't look at it. Nobody's forcing you to use it.
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RE: Feedback required: Rule change regarding showcasing mods not for 5Modsposted in Site-Related Questions & Feedback
Yeah, allowing them to exist but in their own category so they don't act as clickbaity stuff, sounds like a neat rule.
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RE: Quick start guide to modding Grand Theft Auto Vposted in Installation Help & Troubleshooting
@Global-Moderators
I'd like this thread to stay open for suggestions and discussion. I also think this forum is the right place, as people seeking support probably end up here before theGeneral Modding Discussion / Tutorialssection.
You can discuss the guide here. Questions about modding will be removed.
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RE: How do I link a page when you hit download to install mod on different page?posted in Site-Related Questions & Feedback
@Asyr0n said in How do I link a page when you hit download to install mod on different page?:
This thread went way out of context, what i actually ment about "ignored" in my last post was... the great content gets burried under the low quality releases on the site, and the only way to fix that if you are not ready to filter all of it and clean it up is to introduce a Rank system that is able to support and promote the great and premium work by tagging them with some sort of banner or other thing... cause like we said, alot of hours go into those works, and all we want is a small support!
I agree that the content should be filtered better, though discriminating between more experienced modders and new modders would probably make them overshadow smaller modders. I myself would like to see a lower bar for mods, or at least have some standards. This would be automatically taken care of with a better sorting system, much like over on NexusMods, but then you risk new mods getting less exposure (I always catch myself just downloading Skyrim mods with lots of downloads or endorsements...)
We are not asking you to share your part of the 93.000 € with us @Dark0ne ! We are not asking you to fill our pockets with Gold or "thousands of dollars" like @FoxtrotDelta mentionned before. We are not asking to introduce a "PAY IT OR LEAVE" button. All we want is YOU to allow and support us to use external links so we can get a little something to pay at least licensing of our Softwares and future content for you again to enjoy!
This is something between you and your users, or you and Oleg. Get a Patreon rolling or explicitly ask for donations to support your tools. Scripters only need Visual Studio for example. In any case, external linkage is a bad idea for the user experience on this website, especially if they just link to paywalled shit or ad-riddled pages. It also adds a new factor to mod stealing, since it's more lucrative. See the LSFD drama.
Patreon isn't the goldmine everyone think it is! Most of us don't even have 1 Patron over there! And Donations... Please!!! Not even one 1 Donation in 2 years! People do not want to pay money for something they can get for free. And we are not asking them to pay for it... not all all! All they have to do is click on 2 links and they have theyr FREE mod! Sharemods works with a rewarding system, the more downloads you have, the more you are rewarded with points,... you can read it by yourself if you want. Incorporate this system to your page and we modders will be happy and so will you!
Sharemods? Please, no. I'm getting full-screen ad-aids already, with loud background sound playing, other screens to click through and misleading download buttons.
I agree some kind of kickback system would be nice, but modding should still just be a nice pastime. Money shouldn't play a role in modding games, because it can go to shit in the blink of an eye, especially shit like paid mods.
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RE: NaturalVision Remastered Mods folder?posted in General Modding Discussion
Why not just install it yourself and save somebody from uploading their entire update.rpf and assorted x-somehting.rpf dlc.rpf?
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RE: help recompiling a modposted in General Modding Discussion
Question 0: Do you know how to program?
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GTA:O Update: Smuggler's Runposted in General Modding Discussion
REMINDER: BACK UP YOUR v1103 FILES NOW
Video:
So, that looks like they added more new vehicles, mainly airborne ones this time.
- Is that a hunter?
- Carpet bombing!
- Lots of historic planes!
Discuss!
Update: It's been rolled out, so enjoy the new content!
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RE: My small script won't run. Can anyone search my mistake? I can't find it ;-;...posted in General Modding Discussion
@Eyon
What the hell is up with everybody and "YouTube tutorials" these days?First of all, either you're going to learn by experience or by getting into books. Preferably both. My school used Head First C# for basic C# and OOP principles.
As for GTA V scripting, begin smaller. Try doing something on a button press. Try displaying a text continuously or setting a value continuously. Then, mash those together. You learn by doing, but you still need to start from a simple thing.
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View more previous messages of usersposted in Site-Related Questions & Feedback
It would be nice to be able to browse all comments a user posted, on the main GTA5-Mods site. I'm having trauma flashbacks from somebodies username and their comment but I can't figure out what it was that triggered me so much the last time.
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RE: helpposted in Installation Help & Troubleshooting
Jesus fuck how the fuck are you even remotely capable of being this incoherent, did you have a brain aneurysm?
I think OP wants to change the Vinewood boards with something else. Translated from whatever the fuck attempt at communication that was: "Can I replace the Vinewood sign?"
Answer:
Yes. Here's a mod that changes it to Hollywood.Here's another newer less buggy version but i cba to check if it's modular.
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RE: [TOOL][WIP][C++/SHV] Lightweight Menu Libraryposted in Releases & Works in Progress
Image support! If you grab the resolution (or hard-code it...) images are displayed with their correct aspect ratios too. It again works with a handle, so read the files yourself. In the example I used a simple PNG header reader. Should be fine for you too since Alexander Blade recommends using PNGs anyway.
The image support is embedded into OptionPlus and will show in the extra pane. Since OptionPlus supports a vector of strings as extra arguments to display, any of those strings can be
!IMG:<file handle>W<height>H<width>and it will be parsed as an image. There's a small padding to the top and sides. As demonstrated, you can see that text appears normally above and below the image.Ignore the... uh... cringy test images. :^)
I'll see how/if I can also implement this in my Addon Spawner, since I planned it to be user-interactionless as possible (in the setup steps).
Update: That wasn't too bad. Somewhat concerned about performance since I do it in a dumb way, but oh well.

Next update for this you should be able to make a AddonSpawner/img/<modelname>.png and it'll show up (if the model names match of course).
I also saw LeeC2202 and ReNNie with Pick Your Ride! basically having the same. I wasn't aware of that existing, but seems like we kinda ended up in the same result, with different approaches
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RE: Please, retire your use of MAP EDITORposted in General Modding Discussion
Can we not use Menyoo to spawn maps? That shit is somehow even more unstable than my mess and it crashes when reloading scripts. Basically an absolute no-go trainer for ScriptHookV mod developers.
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RE: Does the admin here has actually any minimum standards?posted in Site-Related Questions & Feedback
Simple mods don't have to be bad and they can act as great starting points to mod the game. Not everybody has to make overly complicated mods which target a select niche and ensure there's absolutely 0.0% overlap with any other mods.
I mean, my InversePower can't be called unique nor complex but for me it was a pretty good point to start messing around with the game.
As I see it, GTA5-Mods is just a platform people can upload their things and then it's up to the users how popular it gets. What's so bad about that? Some mods get lower ratings and possibly get feedback from users, which the authors can use for their next projects.
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RE: banned for no reasonposted in Site-Related Questions & Feedback
Not sure why you got banned this time, but this still applies.
Additionally you went nagging on about an upload approval moments after you uploaded it. Think in your previous approval request threads it's been pointed out repeatedly to use the forum thread for that and to give us about a day to get through the other stuff.
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RE: ENB enable roof/doors deformation?posted in Installation Help & Troubleshooting
It's in
enblocal.ini:[FIX] IgnoreDamageLimits=true