I never used NativeUI nor LemonUI, maybe the author could help you?
I think you need to remove the string argument - but then again, never used it.
So far it doesn't seem like there's a direct horse power or torque to fInitialDriveForce conversion. From messing around I found it to behave more (most?) like torque, but I couldn't figure out the units. The torque "curve" (basically just a ramp up and a constant torque) also doesn't really follow the "real" torque curves. (Correct me if I'm wrong).
Add to that the 0.2RPM to 1.0RPM values of the game and the default fixed gear ratios (with a "final drive" that depends on your fInitialDriveMaxFlatVel) , and it's pretty hard to translate real data into game data.
Your best bet is to measure acceleration times (0-50, 50-100, etc) and tune fInitialDriveForce and fInitialDragCoeff to match a cars' acceleration data. Also take in account wheel slip and things like that, as those might negatively impact acceleration times.
NativeUI has a cursor, which spins the camera in the direction you hit the screen border.
This seems to be a non-configurable feature of NativeUI. I saw a commit last year that allows disabling NativeUI's cursor feature, but the released NativeUI version doesn't have that yet.
Might I suggest switching to LemonUI? It's a replacement for NativeUI, and from what I've heard, switching over is pretty easy since they're similar. It's also actively maintained, which is always nice for feature requests and bug reports.
Sorry, we don't support GTA:O related activities here.
To get online again, verify your game files. A tip for separating GTA:O and a modded install: Use the mods folder (guide), so your installation doesn't get touched when installing mods. Disable the asi loader,
dinput8.dll, when you want to play online. Just rename the file to something else, like
Your options are
Just delete the files in the mods folder that Vegetation Overhauled has touched.
Just never trust trainers or any other scripts than your own, while testing.
From the file statuses, looks like the author removed it. You could ask the author what happened to it.
Disable trainers and try again with just your script.
Could be the trainers or other mods have had a cheeky update.
Help() to see what's possible.
More info here: https://github.com/crosire/scripthookvdotnet/releases/tag/v3.0.0
In your case:
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