@cp1dell I'm looking into ways to allow slots to contain more than one type of weapon. No promises on that though.

InfamousSabre
View profile on GTA5-Mods.com »
Posts made by InfamousSabre
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RE: Pickups by InfamousSabre
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RE: Moderators need to change attitudes
@InfiniteQuestion you left the Discord server before anyone replied to your message, so I'll just copy-paste my reply here as well.
The rules aren't contradictory, especially after yesterday. Your pack forced us to detail and clarify the rules even more. Just like in the real world, the rules on 5Mods must adapt to an ever-changing environment. And just like in the real world, the rules are there for good reason.
You were banned initially, but after further review you were promptly released from the ban. Nothing to be upset about at this point. We've noticed you've unpublished all of your mods again. This time we will not republish them should you change your mind later on. This is no threat, just a friendly reminder.
If you decide you do in fact want to leave permanently, you may fill out an account deletion request in the form of a User Enquiry and an administrator will follow up on it.
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RE: Pickups by InfamousSabre
@mudboy_nw Nope. Since I work on it when I have time / when I feel like it, it happens when it happens. I'm currently working on addressing all the installation issues people had in the past. As it turns out, making an idiot-proof install method isn't easy.
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RE: Pickups by InfamousSabre
@cp1dell My apologies. I don't check forums much at all. Even in the currently released version the slots are fully customizable, so you can easily designate melee weapons to a new slot of their very own, but due to the fact that slots can only contain one item, unarmed will always have its own place right at the bottom.
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RE: Rejected mod
You were told not to upload or link to uploads of unedited Rockstar assets. You did so anyway. You are deliberately attempting to circumvent the rules and undermine authority. This will not be tolerated.
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RE: Pickups by InfamousSabre
It was taken down due to people complaining of incompatibilities with newer patches even though I'd already stated it hadnt been updated for newer patches. Basically, I got tired of people who dont know how to read.
A new version is in development though. It utilizes an auto-installer that scans all game files, modifies them, then installs. This way the mod is update-proof. There also shouldn't be anymore requests for weapon-wheel texture creation, as not only have I created a tutorial, but I've also included all the texures one should ever need. In-car weapon wheel is a new feature that is in-progress. I've also had requests for better add-on weapon support, so that is on the list as well.
Finally, I've been trying to come up with a new name, as "Pickups" refers to an in-game mechanic and gets confusing in conversation. If anyone has any decent suggestions, I'm all ears.
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RE: [SCRIPT] [WIP] Battle Royale SP
Had to make a system to mark additional lootspawn locations. This will help NPCs explore the map as well.
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[SCRIPT] [WIP] Battle Royale SP
Ever played PUBG? Of course you have. Ever wanted to PUB the G in Los Santos? Who wouldn't? Ever wanted to play against bots instead of humans? Probably not, but soon you'll be able to!
Battle Royale in GTA V. Because I can.
NPC Players currently shoot at others and run for the zone. NPC looting is being worked on at the moment.
Heres a short tease while I work on AI