I would suggest download an already premade gameconfig, and then see what the developer has changed inside.
Jayden585
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I'm a simple man. When I'm bored, I mod.
Posts made by Jayden585
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RE: Is there a way to manually edit gameconfig.xml?
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RE: Adding Components to Peds Via .YMT editing causes CTD.
@grateful_for_mods Alright, I will give it a shot. Thanks.
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Adding Components to Peds Via .YMT editing causes CTD.
So while editing some peds to give them new variations such as headgear, I noticed several probelms relating to adding completely new components to such ped. Confusingly enough, I can spawn in the ped fine in-game, but when the ped spawns naturally in game whether through dispatch.meta or through anything else besides not being manually spawned in, the game instantly crashes to desktop.
For example. I have an FIB Agent Ped in development, he is missing a hat. The following component peds are as follows,
uppr.
lowr.
task.
accs.I want to add the hair component to add in a hat. But as soon as its all setup and done, the ped crashes when spawned naturally. Any help would be appreciated.
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RE: Some Clarification for Dispatch.meta needed relating to <SingleplayerWantedLevelRadius>
Alright, thanks for the information man.
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Some Clarification for Dispatch.meta needed relating to <SingleplayerWantedLevelRadius>
**<SingleplayerWantedLevelRadius> <WantedLevelClean value="0.0"/> <WantedLevel1 value="150.0"/> <WantedLevel2 value="300.0"/> <WantedLevel3 value="450.0"/> <WantedLevel4 value="600.0"/> <WantedLevel5 value="1000.0"/> </SingleplayerWantedLevelRadius>**
Exactly, what does this part of the dispatch.meta do? I have made absurd changes to it, and I see no differences at all. Im guessing if its the search radius for police, but im not entirely sure.