Think it's about time we see marvel's QuinJet in GTA.
Work In Progress so please be patient - fairly new to the vehicle side, any help is of course welcome!
Thor Mod WIP
@stillhere (Script, Animations, FX)
@JDHauser (FX, Graphic design, Mjolnir Model)
Raise Mjolnir and call down the almighty power of Thor to buff all attacks including melee.
Charge your powers for extra multiplied damage!
Throw Mjölnir at your enemies or simply to clear a path - You are able to call Mjolnir back at any time!
You may also select multiple targets before throwing Mjolnir.
Mjolnir will keep targeting the last target you set, but it will also target peds or vehicles that you melee!
Note: Mjolnir can be thrown while flying, in such cases Thor will fall until the player calls Mjolnir back to the player.
Note: On the ground if you miss your target there's a chance you will have to find Mjolnir.
When not wielded by Thor, Mjolnir will display an icon on mini-map/ map of its current location.
Storm Of Asgard
Raise Mjolnir to the skies and strike down with devastating damage.
Note: Charging while buffed will increase damage to x16!
Aim at your targets and blast them with an electrical charge. Usable while hovering.
Point and cause havoc with Thor's true Godly power. Usable while hovering.
Fly / Hover
Hover with spinning Mjolnir or fly across the world of Los Santos.
Air Dashing and Double Jumping
Quickly dash towards enemies, or just get around quicker when you don't have Mjolnir with you.
Throwback to the Captain America mod!
While flying, Thor can release a electrical spin damaging the target up to 4 times. Try pinning vehicles between you and a wall.
Raise Mjolnir and call Heimdall to teleport you to your chosen destination.
Note: Waypoint must be selected.
Use Quick-Teleport to teleport to the destination of Mjolnir.
Note: Mjolnir must be away from Thor for this feature to work.
Strength of Asgard. Lift, throw and destroy objects mortal men can't.
Lay the smackadown with the God Of Thunder, even in the air.
Enemy Feature (Incomplete)
Familiarize yourself with the controls... this lil' punk will kick your Asgardian butt.
Ally Feature (Incomplete)
..This guy will save your Asgardian butt.
Summon the Odin Force to aid you in your battles with x20 damage, you will cause havoc.
(30 sec duration)
Note: Requires 'conditions' to be met
PLEASE READ DESCRIPTION FOR KEYBOARD/GAMEPAD CONTROLS
New Mjölnir model ----------(100%)
Animations --------------------- (100%)
Updates will be posted in this thread and pinned on this post. Any ideas are welcome, please take in to consideration this is a Thor mod so please no requests for lazer eye beams.. also please appreciate the time and effort going in to this mod.
Sillhere and myself have a great vision for where we want this mod to be.
The features listed above is the current plan for version 1 release.
VIDEO SHOW CASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This ALPHA build 0.5, we are still a fair way from releasing but things are happening!
Some FX didn't make it through the Rendering process.. everything worked great in game and in Editor until, thus what you see is NOT the full alpha 0.5 'experience'.
SO because of this, I will release a short raw gameplay footage showing off our current progress tomorrow.
..yes, you can even call back Mjolnir by choice.. just, try not get in the way..
..yes, our temporary Mjolnir is the Hatchet.. D.I.Y Hammer didn't cut it.
Trying to port this in to GTA V.. the model is pretty much good to go - does anyone know the process of inserting buildings in to GTA?
Ideally I would like to have as an add-on like the Liberty City Alpha.
Any help is greatly appreciated!
..IS THE DAY I ALMOST FINISHED
Seriously though, everything is pretty much all set and good to go.
I have just a couple of extras to add and some textures to fix and she'll be released.
This shouldn't take me any time a tall, well compared to the time i've spent on this over the past week..!
Sorry I haven't kept up with pictures updates but as I mentioned before - I have added a few easter eggs which adds a nice touch and didn't want to ruin the 'surprise'.
All in all, I am hoping to release the QuinJet tomorrow evening/night UK time after work.
Please be gentle ..this is my first ever, start from scratch, project and as I mentioned above, I have pretty much learned how to do this with this project - I have other mods lined up ..Not to mention the Thor Mod by myself, @stillhere and @Rarefacer upcoming hopefully in the next few weeks
Any how, please keep a look open for the QuinJet tomorrow (hopefully on the main page @Global-Moderators ) - would like to hear feed back and also please remember, this is BETA.. I have other ideas I wanted to implement but would of required me learning first ..and thought I've teased enough the last couple of days - not intentional! haha
@DarthPungz Man.. Since I've started this project i've probably had about 24 hours sleep in total but in that time i've pretty much learned the basics of zmodeler so quite happy with that!
Guess I need to slow down
With everything going to plan, I should be releasing tomorrow!
Was hoping to finish today but a couple of things I want to fix first - added a couple of easter eggs which i hope you'll enjoy!
I will upload some pictures and maybe a little video showcasing the release.
Unfortunately the textures I have are low res, however the Quinjet still looks good in game - If anyone would like to make some HD textures get in touch and I'll send over what I have.
She's almost ready
As you can see, there's still a bit to do, any suggestions to fill up the space past 'Fitz & Simmons' lab towards the drivers door are more than welcome.
Also, due to the positioning of the front 4 thrusters I am unable to get all 6 working how they should, instead the 2 inner front and the rear 2 will work as VTOL as shown in the video.
Collisions working fine but note, the stair collisions due to the 'steepness' and style can be a bit tricky.. trust me, I have spent a whole day trying to sort the stair collisions and this is the best I could come up with - these are a replica of the steps from the show 'Agents Of Shield'.
I have not added collisions for the personal sleeping huts and the table and chairs towards the front of the bus.. this is for ease of movement around the bus.
I've also added the 'interrogation room' but for some reason the room is dark.. hence why it isn't shown in the video.
What you see in the video is still W.I.P.
More updates coming soon.
LATEST VIDEO SHOWCASE OMG!!!!10!!1011!!
Models shown in this video may not be in the final build and are used ONLY for giving a visual aspect
Thor Model and Mjolnir Model used for TESTING ONLY!!
Thor Model used: TheMadBreaker Patron - https://www.patreon.com/TheMadBreaker/posts
Mjolnir Model used: https://www.gta5-mods.com/weapons/hammer-of-thor-mrbond123
If the authors of either model are not happy with me posting this video, get in contact and I will remove.
Anyways, to the brighter side of things:
https://streamable.com/sz5pg (This is it, Youtube banned the video worldwide for copyright..)
ALL features ARE NOT shown in this video
Mjölnir model ------------------(50%)
New Thor model ------------- (50%)
Animations --------------------- (98%)
(There's quite a variety within 'and lots more' cat..)
Mjölnir model ------------------(50%)
New Thor model ------------- (50%)
Animations --------------------- (95%)
@EasyMadness22 Thanks dude!
I am unsure if i am able to have an exit position inside of the quinjet.. im experimenting at the moment but not looking good - maybe something to add later down the road If i can't figure it out?
Added some more cars..
Official Trailer: 1080p
Release tomorrow, hopefully!
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