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Can someone please help ?
bump
Can someone please help ?
Hi all.
Can someone help me in the right direction of the easiest way of identifying if a car has heavy textures? I just assumed that looking at the size of the downloaded file would be the correct way, but after toying a bit with adding cars - it does not seem to be correct. I have tried adding a car with a somewhat decent size (under 20 mb) that and it gave me texture loss on the game, and then removed it and added another car of the same size or even a bit bigger, and that did not give me texture loss.
Can someone tell me how I can identify texture intensity of a specific car, so I know which ones to stay clear of and which are friendly on the game engine. I assume its openening them in OpenIV or something along those lines?
Thanks in advance.
Hehe yeah - but its the only way I can populate the map with real cars. Are there any better ways?
I do not have that problem 😅
I spawn the car with spooner, and save database to xml file. When the game loads, i load the saved database and the 72 addon cars Gets loaded into the game on all the locations I saved them at. Which is what I want. But the texture loss is only occuring when I add one to many cars.. and it doesnt matter where on the map I am when I do it. I get texture loss. If the game despawns the cars, I should in theory be able to add many more as Long as they are scattered around the map?😊
Hi again 😊
When I spawn a car through menyoo spooner, it is indeed persistent. I have added 72 cars and saved them. And If I go into spooner mode, and fly Way up and have texture loss, I Can still see all the cars way out in the distance, all of them. How is that possible If the engine does not generate them? It seems thet addon cars added through the spooner is always there.. that also explains the texture loss?
Just tried the teleport thing - the car was still there when I teleported back.
Hi all
So, I use Menyoo to add cars to single player. I add them around the map on the streets, houses, dealers and so on. The problem is, that the game always render the cars no matter where you are on the map. So if I am in the city, it still renders cars on the other side of the maps.
Is there any way for the cars to only appear when you are near them? That way you can add way more cars around the map. I know some persistance mods did this, but none of them are updated and work anymore. Does menyoo have this feature build in somehow?
Or someone know a clever way to do this
And now I came to think - how do the people with modded RP servers have 32 users logged in, all with several modded cars. Its the same game Engine? 😅
I did figure out, that with lowered graphics, I Can add more cars 👍🏻 But dissappointed that I Can spawn only 30 cars at once before texture loss sets in 😔
Didnt copy as in copy paste, But downloaded the same mods and cars because I knew they worked. So I am baffled that my 10 year old Mac with less vram and ram, Can have 20 more addons before texture loss. Something is definately escaping me here. I have seen people say they have more than 200 addons, so what did they do? 😊
I have 64 ram on the pc. I have gameconfig, heap adjust and packfile. I copied all cars and mods from the iMac, so its identical. That is Why it makes no sense that I Can add 20 cars less on a far superior system. What info do you need? I appreciate the help alot, I want to add as many as possible 👍🏻😊
Hi Guys.
So, this is gonna be a long one, But hang in there - I need some help and advice.
I have an iMac from 2012 with a 1 GB dedicated graphics card. It runs GTA at an OK level. I have through the years done the replace cars thing, but last year tried to do addons to relieve the pc because it Got laggy with replace cars. I succesfully added alot of cars, and found out that around 53 cars was the limit. After that the game broke and had alot of texture loss and even crashes.
Now I Got my hands on a Acer gamer laptop with a 6 GB graphics card, and started added cars. Now, the game Can only hold 32 cars before it breaks. I cannot get my Head around it. I would think I could add more, not less?
I read people on here add 200 cars and more - how on earth do they manage that without Breaking the game (texture loss)
Does it change anything to;
Reduce graphic settings?
Combine cars into packs? ( mine is all added individually, as the pack process seems long and hard)
Hope someone can help me 😊