Yeah there's not much documentation for SHVDN. IntelliSense and the source code are really the best ways to find functions and learn how they work.
Good luck and have fun
Programmer and gamer. Modding GTA since 2013. Moderated GTA5-Mods from June of 2017 to November of 2019.
These are all of the task functions in SHVDN: https://github.com/crosire/scripthookvdotnet/blob/main/source/scripting_v2/GTA/Entities/Peds/Tasks.cs
Use alloc8or's NativeDB to see how the native functions are used: https://alloc8or.re/gta5/nativedb/
ScriptHookVDotNet uses C#. ScriptHookV (ASI) uses C++.
You shouldn't have to check your mods every day. A notification feature would fix that.
The problem of too many notifications can easily be fixed. The system should simply check if a notification had already been sent for that mod, and if it has just modify the previous notification to say "2 new comments", increasing the number every time. There should also be settings, account-wide and mod-specific, to disable the notifications if the user wishes.
I've actually written a personal script that goes through all of my mods to tell me if there are any new comments. I shouldn't have to do this. And it is way more difficult for me to do this, because I have to web scrape and create my own database of previous comments.
"same subject" was not referring to the topics, but to your copy-pasted comment on each of the topics.
I had the same problem. I decided to just download a cracked version of the game so I don't need to worry about updating anymore. No harm in it, I've already bought the game twice so it isn't like Rockstar is "losing" money.
The mod is broken and has been for a while. Here is a fixed version: https://forums.gta5-mods.com/topic/29140/hot-coffee-mod-not-working/3
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