@gtavjamal It's AI bro.
JohnFromGWN
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Posts made by JohnFromGWN
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RE: What skills are required and where to learn them?
@gtavjamal Unfortunately yes, these guys are in the elite.
But soon AI will be able to do everything, so you can do it yourself.
For example, I can't even draw a stick figure, but with AI i'm already working on the concept art for GTA 6. Just signed a contract with Rockstar.
These are the new protagonists. Jefferson and Miguel.
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RE: update issue
@LRNSR said in update issue:
@JohnFromGWN hi it worked for you?
Disabling your AV is not a solution. It's a bad workaround. And I don't use RPH.
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RE: J**** C****! I haven't finished cleaning up the last update's mess....
All is well. Thanks. Hope the same for you.
GTA 6 will be interesting because who will do the work?
Will AB provide a SH? Will the OpenIV team create the editor and loaders?
Will a new guard step forward?
Maybe we can use AI. Who knows. -
RE: Wind mod
@Max20452a void SET_WIND_SPEED(float speed) // 0xEE09ECEDBABE47FC 0x45705F94 b323
Using this native will set the absolute wind speed value. The wind speed clamps to a range of 0.0- 12.0. Setting this value to a negative number resumes the random wind speed changes provided by the game.
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RE: J**** C****! I haven't finished cleaning up the last update's mess....
Unfortunately every single company wants to collect data and spy on us. Google is probably the most disgusting. Years ago I bought a nice Samsung TV with a build in camera only to find out Samsung was spying on us. Their excuse was that the camera was used so you could control the TV with hand gestures, so they were collecting data on usage, without our knowledge or consent. Camera now disabled on TV and tablets.
Just imagine the spying Alexa and Siri do.
My favorite is when companies say they will never sell your personal data. This is absolutely true. They never sell it because they make more money renting out your name and personal data as part of a lists to telemarketers and other scum. Yep, rent not sell, but they still share it without permission.
So I fully agree that gaming companies shouldn't have the right to force us to join social clubs or even have an account with them.
Where I disagree completely is regarding mods. Rockstar has every right, legally and ethically, to update their software, even daily if they want to.
Mods are just a nuisance for them because the average modder knows very little about how computers work and will bitch about Rockstar when they themselves are to blame. Classic example is the ones who try to post images here directly linked to their local drives.
Imagine renting a car and changing the wheels and tires, thinking the car is yours. You don't own GTA5, you have a license to use it. And even harder to believe, that version of Windows, the one on your wonderful computer, well you don't own it either. Cry all you want.
If you can't get through an update it's your problem, not theirs. I no longer have any sympathy for those who complain after every update knowing full well their mods will be broken. Unbelievable.
Biggest irony is that the ones with pirated games also complain.
Just to close, I've gone through all these updates many times now and I've never missed 1 minute of being able to play. If one day Rockstar makes it difficult or impossible for me to continue like this, you won't hear any complaints from me.
Game will be uninstalled, end of story.
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RE: real life California laws to GTA 5
@oldtimergamer6351 Florida is even more fun.
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RE: J**** C****! I haven't finished cleaning up the last update's mess....
@oldtimergamer6351 good advice, but it's been shared, he isn't with Steam.
I've been through about 6 Rockstar updates but I've also restored the game 2 or 3 times to ensure it was vanilla.
I can confirm, for Steam, that only one file is required, not the full directory.
Rockstar rarely changes game files after an update. I know this by doing before and after file comparisons based on dates.
Instead they use two mechanisms to update. One is the actual dlcpatch approach where you add the patch rather than replace the original and the second is simply adding new DLC.
This explains also the file hierarchy that is exploited by OpenIV. If you inspect the vanilla files you'll be surprised by the duplication and redundancy due to this patching approach. Game checks original dlclist.xml and then loads a second dlclist.xml. A modded game will have 3 or 4 dlclist.xmls in total, and OpenIV will ensure the proper one is loaded.
The only file you need is GTA5.exe.
Now if you copy over update.rpf to your mods folder, replacing yours, all bets are off, because that's where the changes live and that's why your seemingly reverted game ceases to be reverted. As a consequence your game may now break.
On these forums I've advised countless times to backup GTA5.exe to either temporarily or permanently revert. What I haven't reinforced is keep your update folder intact.
Want to try new DLC? Then add and test as you would any new mod.
Other option is simply to swap back the updated GTA5.exe. As I've written before, my vanilla folder is always updated. My mod folder only changes if I choose to add, modify, or delete mods.
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Using AI to fix Mod issues after update
After replacing dinput8.dll with one I made myself and after reformatting my hard drive twice and reinstalling Windows and then reinstalling Steam and finally GTA 5 eight times, all without any luck or success, I decided to go the AI route.
This fixed my issues. I hope it can help others. AI is the future folks.
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RE: Is your game broken after the update?
@JohnFromGWN I hope this post will be read.