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katysz
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Posts made by katysz
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[REQUEST] [MAP] [PAID] Need to port map from Source (Garry's Mod) to GTAposted in Requests
Hello, I started with porting map from GM and I gave up on one step. Finally I got collada file from blender with 1000+ materials and it's ready to export it in 3ds max, but I have bugs with textures (map is big, so it has lot of textures). When I exported the map to odr, OpenIV was showing invisible model, so I need somebody experienced to make it fully worked.
My extra requirements are:
- would be great, if the map were far from Los Santos, then it would not have to load and lag (im noob at modeling, I don't know if it has any sense, but correct me if I'm wrong
) like here:
- I want to make a skybox around the map with planets, stars, darkness
- I have removed all of the doors, gates, because they behaved like walls, so you can enter some cool, moving, space style doors, gates (or just transparent plasma gateway)
As for payment, we will get along in a private message because I do not know exactly how much someone can ask for it.
So if You are interested, I will send You my collada model.screenshots: https://imgur.com/a/OlV65ce
tutorial I was trying to use: link - would be great, if the map were far from Los Santos, then it would not have to load and lag (im noob at modeling, I don't know if it has any sense, but correct me if I'm wrong
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RE: [Help] CodeWalker objects not scalling in gameposted in General Modding Discussion
@jamesays So what's the best way to make huuuuuge platform for building except placing 1000 boxes?
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RE: [Help] CodeWalker objects not scalling in gameposted in General Modding Discussion
@Headshots_Ops
that block is already ydr so it shoud be able to scale?
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RE: [Help] CodeWalker objects not scalling in gameposted in General Modding Discussion
@Headshots_Ops Can I convert ytf to ydr? coz I'm freaking out placing 1000 blocks next to themselves...
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[Help] CodeWalker objects not scalling in gameposted in General Modding Discussion
Hello.
I just made my first test map in CodeWalker. I have used 4 concrete blocks and scalled them to make a big platform, but when I load saved ymap file in game, it showing that blocks in the original size.
Can I fix that?


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RE: [DONE][MAP] Custom Vinewood sign model [PAID]posted in Requests
Sorry for extreme delay, but I just want to leave contact to that guy.
If you want some sexy mods, contact @Rarefacer

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RE: [SOLVED] Can't find prop texture!posted in Installation Help & Troubleshooting
I did it! It was very simple, but weird is that the texture was in another directory.
First I opened map with CodeWalker and I used world search tool, then typed name of the prop:

As you can see my wanted texture is in the prop_airrace directory, so I used OpenIV to find that ytd file.

Yay!

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[SOLVED] Can't find prop texture!posted in Installation Help & Troubleshooting
Hello everyone!
I have problem with finding a texture of the prop prop_inflategate_01.
Ytd file contains only normal map file, but not actual texture image.

This is, how it should look:

I have searched whole game package with openIV and CodeWalker.