@ashishcw I've been having the same question about getting the AI (most specifically soldiers) to use vehicle weapons against me, during a max 5-star wanted level, i.e. manning the Menacer's roof turret, or making the Savage (or even the Hunter) fire missiles at the player. I'm asking you this, since most people won't answer my question for crap.
Posts made by MarineMan2016
RE: Make AI use of vehicle weapons
Make FH-1 Hunters fire missiles at the player, during wanted level [HELP]
I was currently editing my dispatch.meta that'll include the military coming after the player, at five stars. I thought the Hunter I put in the dispatch file would fire missiles at me, but all it did is fly away. I've been told by some people that helicopters that have open side doors will chase and attack the player; those without side doors (which is the case for the Hunter) would simply ignore me and fly away.
Unfortunately, I can't make Hunters fire missiles at me (the same problem's also seen with the Savage, but will still chase and gun me down with sharpshooters onboard). At least, not without some form of scripting. Any scripting suggestions would be really helpful.
[VEHICLE] PT Cruiser for GTA V
It's funny that no one has ever done a Chrysler PT Cruiser, or even a lore-friendly vehicle based on that. However, since the PT Cruiser is one of the several shitboxes that everyone hates, it's best to say that the PT Cruiser can be made for GTA V as the 'Schyster Insipid'
BTW, can anyone add the PT Cruiser into GTA V?
[HELP] NPCs firing vehicle weapons at the player, during wanted levels?
Back when I was creating my dispatch mod from scratch, before I had to reset everything for Smuggler's Run DLC, I was thinking about having Savages fire rockets at me, or having an army soldier man the machine gun on the Insurgent Pick-Up to gun me down, at a five-star wanted level. The only issue I'm having, is that I cannot figure out how to get those peds to fire vehicle weapons at me, while testing my modded wanted level system.
Any suggestions or coding references were always welcome, and I do remember that the legendary Realism Dispatch Enhanced mod has that such feature. Any advice will be appreciated.