Hey dude, thanks for your reply.
The thing that makes no sense to me, is all of these mods run fine in tandem with each other until the size of the log file exceeds 600kb - and in some cases 900kb, but never any other value. Looking at the last few lines of the log file doesn't really say much to me, unless you can understand it better?
14/06/2021 21:23:46.275 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpImportExport:/x64/levels/mpimportexport/vehiclemods/diablous2_mods.rpf'
14/06/2021 21:23:46.308 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_cityw/koreatown_01/kt1_03.rpf'
14/06/2021 21:23:46.491 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_cityw/beverly_01/bh1_14.rpf'
14/06/2021 21:23:51.113 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/bt1_01.rpf'
14/06/2021 21:23:52.935 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_cityw/koreatown_01/kt1_02.rpf'
14/06/2021 21:23:53.869 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_cityw/beverly_01/bh1_03.rpf'
14/06/2021 21:23:54.970 [10828] TRACE: [fiPackfile::openArchive] 'PLATFORM:/ANIM/INGAME/CLIP_RESPAWN@.RPF'
14/06/2021 21:23:58.901 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/ss1_04.rpf'
14/06/2021 21:24:18.532 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpChristmas2018:/x64/levels/mpChristmas2018/vehiclemods/italigto_mods.rpf'
14/06/2021 21:24:59.165 [10828] TRACE: [fiPackfile::openArchive] 'dlc_patchDay22NG:/x64/anim/ingame/clip_veh@.rpf'
14/06/2021 21:25:22.584 [10828] TRACE: [fiPackfile::openArchive] 'dlc_0gamrev:/vehicles.rpf'
14/06/2021 21:25:40.035 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpChristmas2017:/x64/levels/mpchristmas2017/vehiclemods/raiden_mods.rpf'
14/06/2021 21:25:50.360 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpSpecialRaces:/x64/levels/mpSpecialRaces/vehiclemods/ruston_mods.rpf'
14/06/2021 21:25:56.899 [10828] TRACE: [fiPackfile::openArchive] 'dlc_000gamrev:/vehicles.rpf'
14/06/2021 21:27:21.484 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpChristmas2017:/x64/levels/mpchristmas2017/vehiclemods/comet5_mods.rpf'
14/06/2021 21:28:02.166 [10828] TRACE: [fiPackfile::openArchive] 'dlc_mpValentines2:/x64/levels/gta5/vehicles/mpvalentines2vehicles.rpf'
14/06/2021 21:28:41.999 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_metro_subway4.rpf'
14/06/2021 21:28:43.872 [10828] TRACE: [fiPackfile::openArchive] 'dlc_patchDay4NG:/x64/levels/gta5/interiors/V_Int_Metro_Subway4.rpf'
14/06/2021 21:28:44.237 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/sunset_instance_placement.rpf'
14/06/2021 21:28:44.988 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_53.rpf'
14/06/2021 21:28:53.893 [10828] TRACE: [fiPackfile::openArchive] 'dlc_brabus850:/x64/vehicles.rpf'
14/06/2021 21:29:11.192 [10828] TRACE: [fiPackfile::openArchive] 'dlc_0000gamrev:/vehicles.rpf'
14/06/2021 21:30:09.506 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_38.rpf'
14/06/2021 21:30:12.944 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/_citye/sunset/ss1_06.rpf'
14/06/2021 21:30:15.447 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_3.rpf'
14/06/2021 21:30:21.519 [10828] TRACE: [fiPackfile::openArchive] 'platform:/levels/gta5/interiors/v_int_46.rpf'
At the time I had just spawned a few vehicles and was testing them out, but making sure I only had 1 spawned at a time. I'd just like to stress the crashes in general have nothing to do with spawning vehicles, it happens anytime, during missions or whatever, it literally just depends on the size of the OpenIV log file.
And of course, every time I start the game after deleting the log file, it creates a new one. Is there a way of telling it not to create one?