Is there anything like that? Or at least have the LSPDFR Interaction Menu as a standalone. I just want a way to switch walking styles and facial mood without having to scroll through Menyoo over and over
Mayochiki
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Posts made by Mayochiki
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GTAO Interaction Menu in SP
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My .oiv package installs but nothing changes, what am I doing wrong?
Since I'm constantly switching files I decided to start making .oiv packages to save time in the long run, the problem is that after trying with one file to get used to the process I find that the file never changes, even if the log says so. I already checked the file I want to install and different assembly.xml files to see if I'm missing something, but I can't find a solution.
Here's how my assembly.xml looks:
<?xml version="1.0" encoding="UTF-8"?>
<package version="2.1" id="{32c22d3f-ae76-4770-b336-31e63ab0169b}" target="Five">
<metadata>
<name>test</name>
<version>
<major>1</major>
<minor>0</minor>
<tag>Test</tag>
</version>
<author>
<displayName>Mayochiki</displayName>
</author>
<description><![CDATA[Lets see if this shit works]]>
</description>
</metadata>
<colors>
<headerBackground useBlackTextColor="True">$FF9400D3</headerBackground>
<iconBackground>$FF800080</iconBackground>
</colors>
<content><archive path="x64w.rpf" createIfNotExist="True" type="RPF7">
<archive path="x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\x64\models\cdimages\mpbusiness_ped_mp_overlay_txds.rpf" createIfNotExist="True" type="RPF7">
<add source="eyes\mp_eye_colour.ytd">mpbusiness_ped_mp_overlay_txds.rpf\mp_eye_colour.ytd</add>
</archive>
</archive></content>
</package>And what the log says after install:
Start: 28/12/2019 15:49:34 ThreadID: 26812 OS: Windows 10 Enterprise (6.3.18362, 64-bit) Path:
[28/12/2019 15:49:34] [26812] INFO -> Current GameId: "Five"
[28/12/2019 15:49:34] [26812] INFO -> Current GamePlatform: "pc"
[28/12/2019 15:49:34] [26812] INFO -> Current GamePath: "C:\Program Files\Rockstar Games\Grand Theft Auto V"
[28/12/2019 15:49:35] [11600] INFO -> Loading package
[28/12/2019 15:49:35] [11600] INFO -> Loading package from ""
[28/12/2019 15:49:35] [11600] INFO -> Package file was opened successfully
[28/12/2019 15:49:35] [11600] INFO -> Loading assembly from "assembly.xml"
[28/12/2019 15:49:35] [11600] INFO -> Reading assembly file "assembly.xml"
[28/12/2019 15:49:35] [11600] INFO -> Format version: "2.1"
[28/12/2019 15:49:35] [11600] INFO -> Package info class: "TPackageInfo21"
[28/12/2019 15:49:35] [11600] INFO -> Reading package info
[28/12/2019 15:49:35] [11600] INFO -> Package ID: "{32c22d3f-ae76-4770-b336-31e63ab0169b}"
[28/12/2019 15:49:35] [11600] INFO -> Package target: "Five"
[28/12/2019 15:49:35] [11600] INFO -> Package name: "test"
[28/12/2019 15:49:35] [11600] INFO -> Package version: "1.0"
[28/12/2019 15:49:35] [11600] INFO -> Package version tag: "Test"
[28/12/2019 15:49:35] [11600] INFO -> Package author: "Mayochiki"
[28/12/2019 15:49:35] [11600] ERROR -> The "footerLink" attribute is not found in node "metadata>description"
[28/12/2019 15:49:35] [11600] INFO -> Package contains changes for RPF archives
[28/12/2019 15:49:35] [11600] INFO -> Package format supports "mods" folder
[28/12/2019 15:49:35] [11600] INFO -> Loading package icon from "icon.png"
[28/12/2019 15:49:35] [11600] INFO -> Package loaded successfully
[28/12/2019 15:52:05] [26812] INFO -> Current package have only one content to install
[28/12/2019 15:52:05] [26812] INFO -> The "mods" folder supported by current game.
[28/12/2019 15:52:05] [26812] INFO -> Show install options dialog before installation
[28/12/2019 15:52:05] [26812] INFO -> Show confirm install dialog before installation
[28/12/2019 15:52:05] [26812] INFO -> Begin installation
[28/12/2019 15:52:05] [26812] INFO -> No other running installation found
[28/12/2019 15:49:40] [12428] INFO -> Install options
{
Content Index: "-1"
Use "mods" Folder: "True"
}
[28/12/2019 15:49:40] [12428] INFO -> Package installer class: "TPackageInstaller21"
[28/12/2019 15:49:40] [12428] INFO -> Validate content files
[28/12/2019 15:49:40] [12428] INFO -> Validate content files SUCCEEDED
[28/12/2019 15:49:40] [12428] INFO -> Installation
[28/12/2019 15:49:40] [12428] INFO -> Process ARCHIVE "GTA V" with path "C:\Program Files\Rockstar Games\Grand Theft Auto V"
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "x64w.rpf" is exists
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "x64w.rpf" is already in the "mods" folder
[28/12/2019 15:49:40] [12428] INFO -> Process ARCHIVE "x64w.rpf" with path "C:\Program Files\Rockstar Games\Grand Theft Auto V\mods\x64w.rpf"
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\x64\models\cdimages\mpbusiness_ped_mp_overlay_txds.rpf" is exists
[28/12/2019 15:49:40] [12428] INFO -> Process ARCHIVE "mpbusiness_ped_mp_overlay_txds.rpf" with path "C:\Program Files\Rockstar Games\Grand Theft Auto V\mods\x64w.rpf|x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\x64\models\cdimages\mpbusiness_ped_mp_overlay_txds.rpf"
[28/12/2019 15:49:40] [12428] INFO -> Add file into archive
{
Source: "content/eyes/mp_eye_colour.ytd"
Destination: "mpbusiness_ped_mp_overlay_txds.rpf\mp_eye_colour.ytd"
Archive: "C:\Program Files\Rockstar Games\Grand Theft Auto V\mods\x64w.rpf|x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\x64\models\cdimages\mpbusiness_ped_mp_overlay_txds.rpf"
}
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "mpbusiness_ped_mp_overlay_txds.rpf" processed
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "x64w.rpf" processed
[28/12/2019 15:49:40] [12428] INFO -> ARCHIVE "GTA V" processed
[28/12/2019 15:49:40] [12428] INFO -> Installation SUCCEEDEDI've followed the guide in here, but haven't had any luck. Any idea what the problem is?
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RE: Where is the Juggernaut suit located?
@HeySlickThatsMe so let me get this not gay: those little bars are the jugg armor but won't show properly, right? well that explains why i never found it. thanks
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RE: Where is the Juggernaut suit located?
@HeySlickThatsMe said in Where is the Juggernaut suit located?:
Import/Export has it
No, it doesn't.
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Where is the Juggernaut suit located?
Found some skins for it and figured it'd be better to simply put them over the original file and avoid duplicates, but I can't find the file for the Juggernaut suit.
Weird thing is that it's between the Bikers and Import Export clothes, the problem is that neither of those folders has it (should be an "accs" file). Apparently it was introduced in Festive Surprise 2016 as an extension for Import Export DLC, but not even the Christmas DLCs have the suit in there. patchday folders don't have it either, so I need some help locating it. So far is the only file I've been unable to find in general.
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Looking for backup files of "Strippers and Hookers clothes"
Re: [PLAYER] Looking for a backup of "Strippers and Hookers clothes"
Searching for these files:
https://www.gta5-mods.com/player/strippers-and-hookers-clothesLink is down and the author had an HDD failure so there's no backup other than people who downloaded it back then. To anyone willing to share it, more than a few would really appreciate it.
https://img.gta5-mods.com/q75-w500-h333-cfill/images/strippers-and-hookers-clothes/ecb814-20171111153603_2.JPG
(image for reference) -
Replace modded files but vanilla files still show...
Hello. I'm making a hair pack for Freemode ped and everything's fine except for two models that don't change. I'm using "mpgunrunning" for this since it has a duplicate of the vanilla hair models, so I can have both vanilla and modded files at the same time. The only problem is that "hair_019_u" and "hair_020_u" don't show after installing and booting the game.
All modded files are there ("hair_000_u" through "hair_038_u"), only those two remain unchanged. Any ideas why? It seems weird that all files change except for two. It's the hairstyles from the "I'm not a Hipster" DLC.
(for reference).If there's a workaround for that, I'd appreciate it.
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[PLAYER] Looking for a backup of "Strippers and Hookers clothes"
https://ro.gta5-mods.com/player/strippers-and-hookers-clothes
File is down, anyone has a file you could share? I'd really appreciate it. Also looking for this one: