The contents of house should be reduced to null for long rendering distances and be enabled only if the player is enought near to them like few meters.
I can play around with LOD distances and hdTexture distances, as nearly all objects in that build belong to my own addon prop DLC. Those glossy white building blocks, for instance, comprise over 90% of the entire home, and each come with a lodDist and hdTextureDist of 50 (lodDist was 500 even, on the fancy glossy office TV I ripped the materials from).
So, I think you may be onto something here. Thx. Need to go run some experiments.