Another test shot taken at 19:40 with clearing weather. Still have to work on blending and feathering the textures for other weather cycles too.
Been a while, mostly focusing on IRL stuff and taking care of my health. Sorry if I haven't been up to date with my mods if anyone was wondering.
I'm planning to create another set of clouds for Visual V. I've decided to start them from scratch this time using different cloud models and simulate 3d normal maps to. A few screenies for now. I hope to finish these sometime later in the year
Hello back again. So i had an issue with my computer and lost all of my cloud files that I've edited so I had to start the finished ones from scratch again
Currently working on the nimbus cloud style and maybe experimenting with the rdrclouds (since they're ugly af)
Thanks guys. Im still working on this and it's very tedious to actually work on this (a bunch of textures, trial and error, etc.) So I probably won't release it until I feel like I'm completely satisfied with it.
Slight update with cloudy weather under a thunderstorm.
@ReNNie I do plan on releasing this as a beta project for now (since this game is unforgiving in real time texture editing). Still currently trying to find and work on more compatible cloud textures for others.
Anyways, I started to work on the cirrocumulus clouds. Replaced the texture with a new one I grabbed online. The only minuscule issue that I had while replacing this texture is the clipping (pain in the butt to find and blend together). WIP
Just releasing this as a beta if anyone is interested in using this for machinimas or whatever. I don't have any plans on making this as a full release since I don't know how to rig so static mask is the only solution.
Im currently editing the cloudyhat texture
I'm lazy, in which folder/ytd in update.rpf is that?
A friend told me that it's located in the 64b archive folder but that doesn't actually replace the clouds so I had to search it myself.
The proper location should at: mods>update>update.rpf>x64>levels>gta5>cloudhats>v_clouds.rpf\
Thinking of releasing them as mod but don't expect it to be perfect. I don't plan on making it a full release atm (don't have time now due to work) so I'm only just working on making it functional before adding any hair colors to match the mp hairs.
Small update. Vinewood 1 hair.
Converting some ped hairs and creating a few custom ones for female mp taken from:
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