I'm not a modeller, so don't take full word of this but I'm pretty sure animals when modelled are complex in themselves, with all the polygons and shapes it would need and also how much you'd have to edit the gameconfigs. They're possible to create though the reason why there's a lack of it is probably because it's just really difficult and remodelling an already made ped that is human shaped is easier.

MrGlavez
View profile on GTA5-Mods.com »
I am a beginner in modding and most namely the. NET coding. I have two mods in mind that I'm willing to make and that's all really. Both of these mods are planned to be quite big mods (that is if they ever get released), though one is currently going forward and that's the MystiV mod, which is very much inspired off the Chilliad Mystery and GTA theories, and works similar to Grand Theft Space (which is one of my inspirations for this mod in the first place).
Posts made by MrGlavez
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RE: Why don't we have any proper animal ped mods?
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RE: [WIP] [Released] - The GTAExtended Project
Yes mate, this looks nice, the result and what your going for is bueno lol. Good job. If I were to offer some ideas, you could alter some fighting animations to make moves...well better seeing how V's combat isn't really good, if you can of course.
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RE: Enemy & Ally scripts
I don't think that's how it works, Simple Trainer has that feature of giving you an ally or enemy like that not the mods itself.
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RE: I have a few things that you should try look at my mods
Probably make your title more professional than that.
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RE: [MAP] Grand Theft Auto Syria
@NaughtyBoy Ah okay. Maybe you could alter the game just in case anyone gets offended, besides that you have a great mod going on, very underrated 👌🏾
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RE: [MAP] Grand Theft Auto Syria
The mod looks good but the title is just...why...?
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RE: About GTAinside...
@BladeRJ Out of that whole thread, you took that away from it lol?