@Frisky All settings in game is MAX.
RadianceV installed but not help me.

MrRiddler
View profile on GTA5-Mods.com »
Posts made by MrRiddler
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RE: Help me with police/lights!
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Help me with police/lights!
I have problem with lights!
http://www.fotolink.su/v.php?id=7f192093f601c7c8c57f996211185950
http://www.fotolink.su/v.php?id=d0ebd48929389ee7f1a54f5a2c77f8b7
http://www.fotolink.su/v.php?id=fd041d18a64fa03310e841cfbec2e3f2
How to fix this lights is very dull! -
Missing Textures
Sometimes the textures disappear for a while. It is possible as that to correct?
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LCPDFR crush when press Y
What would you need to press to У confirm the mission but have LCPDFR stops working, but the game works!
On chat sad:LCPDFR crashed!
How to fix it? -
GTA does not start with mods
Help me please!My game dont work with mods.
I have RDE 3.0 in derectory GTA(mods i delete)
LCPDFR in GTA derectory and RAGE
I start geme with RAGE and game on load screen crash!
How can i FIX it?
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RAGE crash every time
I have only LCPDFR mod and i change version RAGE to 0.49/NOT HELPED/
Wtf with this fuc*** gta Ho to fix errors and crashes? -
RE: Help me with LCPDFR
@cgz Hello yes i used!
And what RAGE version i need install? -
Help me with LCPDFR
I install mod and police iniform but game crash
I delete mod and now too crash
I reinstall game and they crash
All mods in this derectory F:\STEAM\SteamApps\common\Grand Theft Auto V\mods
Rage plugin last versionError bug report from RAGE!
RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHAGame: Grand Theft Auto V
Game build: 944
Branch: SteamPlugins loaded at the time of the crash:
No plugin was ticking at the time of this crash.
Base address: 00007ff7ce2f0000
Exception address: 00007ff7ceba8e89
Exception offset: 008b8e89
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)[22.12.2016 19:36:21.292] ================ RAGE Plugin Hook ================
[22.12.2016 19:36:21.303] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[22.12.2016 19:36:21.332] Checking game support
[22.12.2016 19:36:21.554] Product name: Grand Theft Auto V
[22.12.2016 19:36:21.555] Product version: 1.0.944.2
[22.12.2016 19:36:21.556] Is steam version: True
[22.12.2016 19:36:21.557] Initializing DirectX
[22.12.2016 19:36:21.560] Initializing Direct3D
[22.12.2016 19:36:21.560] Loading C:\WINDOWS\system32\d3d11.dll
[22.12.2016 19:36:21.561] Loaded at 0x7FF9CCEF0000
[22.12.2016 19:36:21.561] D3D11CreateDeviceAndSwapChain at 0x7FF9CCF55170
[22.12.2016 19:36:21.562] Creating Direct3D 11 device and swap chain
[22.12.2016 19:36:21.613] Swap Chain created: 0x2714AB40B80
[22.12.2016 19:36:21.614] Swap Chain VTable: 0x2714AB40B80
[22.12.2016 19:36:21.615] Swap Chain VTable_2: 0x7FF9CF27D058
[22.12.2016 19:36:21.615] 0x5756550124DB85E9;0x5741564155415441;0xEC8148D9246C8D48
[22.12.2016 19:36:21.616] D3D11Present: 0x7FF9CF223440
[22.12.2016 19:36:21.616] D3D11ResizeBuffers: 0x7FF9CF2348D0
[22.12.2016 19:36:21.616] D3D11ResizeTarget: 0x7FF9CF2753A0
[22.12.2016 19:36:21.617] D3D11SetFullscreenState: 0x7FF9CF23B870
[22.12.2016 19:36:21.627] Direct3D initialized
[22.12.2016 19:36:21.648] Initialized DirectX
[22.12.2016 19:36:21.649] Direct3D watcher thread spawned
[22.12.2016 19:36:22.243] Getting device
[22.12.2016 19:36:22.244] Retrieved device
[22.12.2016 19:36:22.245] Creating wrapper
[22.12.2016 19:36:22.346] Wrapper created
[22.12.2016 19:36:22.355] Effect created
[22.12.2016 19:36:22.355] Creating buffer
[22.12.2016 19:36:22.356] Created buffer
[22.12.2016 19:36:22.357] Creating blend state
[22.12.2016 19:36:22.358] Created blend state
[22.12.2016 19:36:22.358] Done with creation
[22.12.2016 19:36:22.469] Initializing texture system.
[22.12.2016 19:36:22.470] Initializing texture system; phase 1
[22.12.2016 19:36:22.470] Initializing texture system; phase 2
[22.12.2016 19:36:22.484] Initializing texture system; phase 3
[22.12.2016 19:36:22.485] Initializing texture system; phase 4
[22.12.2016 19:36:22.505] Initializing texture system; phase 5
[22.12.2016 19:36:22.508] Initializing texture system; phase 6
[22.12.2016 19:36:22.510] Initializing texture system; phase 7
[22.12.2016 19:36:22.513] Initializing texture system; phase 8
[22.12.2016 19:36:22.516] Initializing texture system; phase 9
[22.12.2016 19:36:22.518] Initializing texture system; phase 10
[22.12.2016 19:36:22.522] Initializing texture system; phase 11
[22.12.2016 19:36:22.523] Initializing texture system; phase 12
[22.12.2016 19:36:22.526] Initializing texture system; phase 13
[22.12.2016 19:36:22.526] Initializing texture system; phase 14
[22.12.2016 19:36:26.651] Direct3D watcher thread ended
[22.12.2016 19:37:16.825] LoadingScreenMsg: Initializing game support
[22.12.2016 19:37:17.078] Initializing game support
[22.12.2016 19:37:17.788] LoadingScreenMsg: Velocity limit removed
[22.12.2016 19:37:18.229] Compatibility level: 0
[22.12.2016 19:37:18.231] Supported version detected
[22.12.2016 19:37:18.231] ==================================================
[22.12.2016 19:37:18.232] LoadingScreenMsg: Patching code
[22.12.2016 19:37:18.483] LoadingScreenMsg: Waiting for game initialization
[22.12.2016 19:37:18.734] Waiting for game initialization
[22.12.2016 19:37:18.836] LoadingScreenMsg: Initializing core
[22.12.2016 19:37:19.088] Initializing hook
[22.12.2016 19:37:19.089] LoadingScreenMsg: Completing interoperability
[22.12.2016 19:37:19.340] Completing interoperability
[22.12.2016 19:37:19.341] Initialization code 1.
[22.12.2016 19:37:19.341] Initialization code 2.
[22.12.2016 19:37:19.342] Initialization code 3.
[22.12.2016 19:37:19.353] 1 Address: 0x00007FF7CECE2698
[22.12.2016 19:37:19.353] Calling func 1
[22.12.2016 19:37:19.374] 2 Address: 0x00007FF7CF7CBE22
[22.12.2016 19:37:19.375] 3 Address: 0x00007FF7CE2F5CA6
[22.12.2016 19:37:19.415] Address: 0x00007FF7CF7CBDC0
[22.12.2016 19:37:19.417] Unknown var: 0x00007FF7D071BFF0
[22.12.2016 19:37:19.417] Initialization code 4.
[22.12.2016 19:37:19.417] Initialization code 5.
[22.12.2016 19:37:19.418] Completing interoperability, phase 1
[22.12.2016 19:37:19.419] Completing interoperability, phase 2
[22.12.2016 19:37:19.419] Completing interoperability, phase 3
[22.12.2016 19:37:19.420] Completing interoperability, phase 4
[22.12.2016 19:37:19.420] Completing interoperability, phase 5
[22.12.2016 19:37:19.421] Completing interoperability, phase 6
[22.12.2016 19:37:19.421] Completing interoperability, phase 7
[22.12.2016 19:37:19.422] LoadingScreenMsg:
[22.12.2016 19:37:19.673] LoadingScreenMsg: Loading Story Mode
[22.12.2016 19:37:48.083] LoadingScreenMsg: Loading and Populating Game World
[22.12.2016 19:37:48.334] LoadingScreenMsg: