I am pretty experienced in ped modding; I still need to know how. I painted both primary and secondary their correct colors; I also ticked on the correct properties. Any help would be appreciated. FFS guys there are so many ped modders here and not one thought of answering. Thanks for nothing.
Nailbiter
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Posts made by Nailbiter
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How would you convert mesh from another game to Gta?
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How does Alex_Ashfold do his template with the color being the color of the clothes?
Excuse my wording and my ignorance of Photoshop, but how does Alex_Ashfold make his template so that one layer defines the color of the shirt? Any help would be appreciated.
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Big bug with shading and shinyness
So I was testing on this issue for quite some time; the issue being issues with shading. I don't know what is going on; I tried many things. The bug appears on the different game times, most prevalent in the wee hours of the morning. Here are the heredity pics and the bug pics ingame. Inaddition, I painted primary rgb (255,128, 0) and secondary rgb black.
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RE: Editing .ymt files for ped variations
@LeeC2202 So it overall does work, I added some additional code. The problem was fixed with an openformats export/import. Thanks.
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Help with model
I'm getting a big bug where only LOD2 is rendered in-game. This is a ped model. Don't know what to say. Just to add, I made this model in Zmodeler.
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RE: Editing .ymt files for ped variations
@LeeC2202 But does it still work ingame? I do not believe that it is just as simple as adding a single <ITEM>. There are still some parts in the code that needs editing. I believe that this require adding an item in <hash_23532A3B>. Also, I use Zmodeler to edit my models.
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RE: Editing .ymt files for ped variations
@LeeC2202 I do not think it is that simple. Textures and the model does not show up ingame. I am positive that the textures are named correctly; I know the model is added correctly.
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RE: Editing .ymt files for ped variations
@Rarefacer Thanks. I saw that video already. Just need to figure out how to add components.
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[Script] Hunger Games
Would be cool for a Hunger Games script. Maybe some intelligence to the enemy? Stalking, sniping(hidden shooter), rampage, etc. There would be supplies in SA and no pedestrians(apart from the other players). Would be a very cool mod.
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RE: [SCRIPT] Do Writhe
@Cloud_Power Eh. I do prefer a mod where it is the writh mod. The animations can get wonky at times.