@Frostelis Some progress with dashboard and dials accuracy:
NajPotez
View profile on GTA5-Mods.com »
Posts made by NajPotez
-
RE: [VEHICLE][WIP] Zastava 101 (1100) , 1971 - 2008posted in Releases & Works in Progress
-
RE: [VEHICLE][WIP] Zastava 101 (1100) , 1971 - 2008posted in Releases & Works in Progress
@Frostelis I'm fine, thank you. I'm busy with some other things in my life so progress with this mod is slow. But don't worry, there will be. I still work.
-
RE: [VEHICLE][WIP] Zastava 101 (1100) , 1971 - 2008posted in Releases & Works in Progress
@SerranitaMods Thank you for your compliments. I don’t just do ex-yu cars. I make cars that I remember from the roads of my childhood. There are vintage German (East and West), Italian, French, Swedish, Czechoslovakian, Soviet... cars I've made so far ... this is actually the first ex-yu car I make without being the same as Fiat. What I will make of it I do not know yet. I know I won't rush, I'll go slowly so I don't get bored ... the result will arrive in a month or two.
-
[VEHICLE][WIP] Zastava 101 (1100) , 1971 - 2008posted in Releases & Works in Progress
The Zastava 101 (also known as the "Zastava 1100" and "Skala 55") was the Yugoslav version of the Fiat 128.


Dante Giacosa's hatchback version was rejected in Fiat as unsuitable for the Italian market, but accepted in Zastava . This can be read in Dante Giacosa's book "Forty Years of Design with Fiat"
At first it was a great car. Production began in 1971, the year after the Fiat 128 was proclaimed European Car of the Year in 1970. But, like many other cars in communist countries it was produced for too long so time ran out. This car even continued to be produced after the collapse of Yugoslavia and communism. It was produced and sold in Serbia until 2008. In the time to which it did not belong, it no longer looked so beautifulBut I will, personally, remember it as an indispensable part of my childhood and growing up ... my 70s
-
RE: Mods downloading as firework Rar filesposted in Installation Help & Troubleshooting
@Mullac You have to extract .rar file first. Right click on it and Extract to...
-
RE: [VEHICLE][WIP] Citroën DS 23 (1973 - 1975)posted in Releases & Works in Progress
@Frostelis @GreenAid
Thanks for the clarifications. I was mistaken in thinking that the highest LOD in ".yft" and "_hi.yft" should be equal. As of today, I work differently, it is possible that I will update this, and maybe some other mods. Thank you... -
RE: [VEHICLE][WIP] Citroën DS 23 (1973 - 1975)posted in Releases & Works in Progress
@GreenAid You are confusing me. Any vehicle (.yft) I open in OpenIV shows only 4 lods. High, Medium, Low and Very Low. In the ZModeler, admittedly, there is a fifth lod (0-4), but I have not seen any geometry on any of the vehicles on that lod.
-
RE: [VEHICLE][WIP] Citroën DS 23 (1973 - 1975)posted in Releases & Works in Progress
@GreenAid Anyway, now you can test it in the game, everything looks fine to me