Working on some "Benny's" livery mods





Posts made by NajPotez
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RE: [VEHICLE] [WIP] Alfa Romeo Giulia 1962–1978posted in Releases & Works in Progress
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RE: [VEHICLE] [WIP] BMW 2002 turboposted in Releases & Works in Progress
Published 01.IV.2019. v1.0
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RE: [VEHICLE] [WIP] BMW 2002 turboposted in Releases & Works in Progress
This week
(adding some extras)
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RE: [VEHICLE] [WIP] BMW 2002 turboposted in Releases & Works in Progress
Working on sliding sunroof. It is actually sliding door... any better idea?
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RE: [VEHICLE] [WIP] BMW 2002 turboposted in Releases & Works in Progress
@Arthur-Dent LOL.. no, there was just about 1600 cars produced in two years. Friend of mine had 2002 as old car in 80s, it was white, but not turbo, no. I was going to do what you say on the first place, to make regular 2002 with turbo upgrade, and I had sketch-up model of it, but result didn't look good enough to me. Also, engine and interior had to look different... so I think I will just publish turbo version, not to downgrade quality of the car. I might add some tuning parts.
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RE: [VEHICLE] [WIP] BMW 2002 turboposted in Releases & Works in Progress
Working on handling and car speed (212 km/h or 132 mph)
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
v.1.1 updated:
fixed (I hope)
-addon vehicle sounds
-steering wheel rotation
-window cracking texture
-dirt and burn mapping
-mirror reflection improved
-inner mirror brakable
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress

OK, this should be it:
L1 = 65,7K polygons
L2 = 15,6K polygons
L3 = 557 polygonsFinishing, I hope to publish it till tomorrow.
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@GreenAid Usually I do that, but it is far from enaugh this time.
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@GreenAid ok, thanks, ...I guess, I should spend some more time creating some more simple mesh.
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@GreenAid Not sure is it ok if the difference between LODs is too big ?!?
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@GreenAid Medium 170k, Low 66k, and, to be on the safe sade:), I even made LOD3

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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@GreenAid I hope so. Problem is to link it. I think it is limited. It can be solved with more "miscs"
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RE: [VEHICLE] [WIP] Renault 16 (1965 -1980)posted in Releases & Works in Progress
@Arthur-Dent Original GTA5 car models usually have no more but 20k polygons. I try to make cars between 100-200 k, but there are models with much more polygons. For example, "Renault 12" you can find for download has 689.900 polygons, and has only highest lod.. and it works. I make lods , so I hope it will not crash the game. I test it on my PC and it works fine for now.
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RE: [VEHICLE] [WIP] Renault8 / Dacia 1100 / R8 Gordiniposted in Releases & Works in Progress
Version 1.1
(fixed breaklights, inner mirror is breakable, Replace version replace realized, and some minor bugs fixed.) -
RE: [VEHICLE] [WIP] Renault8 / Dacia 1100 / R8 Gordiniposted in Releases & Works in Progress
Done... At least Add-On version.
https://www.gta5-mods.com/vehicles/renault-8-gordini-dacia-1100-add-on
"If you did not exist already, I would invent you..."









