Plus the Demolition Derby. You'd have to stick to the simpler arena setups though due to paths. But in a simple arena, the AI would just need to be programmed to ram into the nearest car.
Posts made by nkjellman
RE: [WIP] Grand Theft Auto : Nightclub Business
@HeySlickThatsMe Stunt arena content? Hmm.
Will this be the Online gamemodes? I'd really love to see the stuff we had in VC and SA. Like where you had to collect the pick ups on the Sanchez. That one was challenging and fun.
RE: [MISC][WIP]New Realistic Clouds
Wow I am quite impressed. Out of curiosity, do you think you will play around with the model scales? If you can get the models to be smaller, you can make them look more 3D, perhaps even make it look like the player can fly above them. I know that some of the vanilla clouds have that effect, but you need to use air break and go super high.
RE: [BETA RELEASED] GTA V New Clouds
Looks great man. They look more crisp.
If you can, try playing with the model scales. The clouds in GTA V have a 3d effect which actually looks pretty good. It just needs to be scaled down so its more visible. This way you can make the clouds look more 3D when you fly at high altitudes.
RE: [SCRIPT]Online Clothing shop addon
I would like the same thing. It would be very cool to have.
The MP code is blocked because Rockstar has checks in place to make sure you are in Online for it to run.
I hope someone makes this. You can even switch between the SP protagonists and the custom character with the sky camera animation. It would be sweet.
If we can figure out how to initialize a 4th set of character stats and weapons, that should work. Another option is to use character swap and swap out the stats and weapons on the SP character you are using, and put them back if you use that SP character.
Another option is to find out how to use the MP stat functions in SP.
RE: Collison boat or ship [COL]
@CANAL-EMBRAER-GTA I hope he fixes it. I look forward to seeing your ship. We have a lot of ship mods out, but none have proper lights illuminating the deck and interior at night.
I also hope to see the Yacht Deluxe with lights.
Also on a side note, I recommend you look into adding shaders to your vehicles as well as dials. It will make them look much more realistic and detailed. They will definitely fit in the GTA V world nicely.
RE: [PLAYER/SCRIPT] MP Ped Customization in SP similar to GTA:O
I want this too. There is one for SP, but its for Rage Plugin Hook. So in other words, not very useful since RPH doesn't work very well. It is also made for designing a custom cop.
RE: Menyoo File Loader
@Derpy-Canadian I know that. But when you set the flag to 1, the ymap doesn't load by default. So they would need to be loaded like an interior, Yachts, Aircraft Carrier, North Yankton, etc...
I have found that since some people don't optimize their maps, this is the best way to avoid performance issues in the GTA V map, plus I can have more maps as there are no conflicts. On top of that, a lot of the maps aren't made for open world games, so they are ether floating, or have an unrealistic ugly cliff that is an eye sore in the distance when you aren't using the map.
RE: Mark 2 BBT Delorean
I have to agree with you there. We need a flying BTTF II DeLorean.
The guy put them as 3 separate cars. One normal non BTTF DeLorean, a driving BTTF II DeLorean, and a flying BTTF II DeLorean. At the time, we didn't have the Deluxo feature, so he had to make the flying one be a separate vehicle with vtol handling.
I hope that he comes back and combines them into one vehicle which behaves like the Deluxo.
I also hope that someone does the James Bond underwater car as well.