Change the shader to ped emissive
Then you have to paint the vertex to pink (255, 186, 255)
Then you have to edit the texture, set opacity to 1 on the parts you don't want to glow
Hi, I would like to know more information on this topic. I was trying to do it from texture and not from 3ds max. In practice I added the glow effect on the texture made on photoshop but nothing, is it possible to better understand how it works?