So . . . . Here are some pictures to explain the issue:
Driveway using diff object, in menyoo (https://imgur.com/hMQYMnc)
Driveway ruined, converted from xml to YMAP (https://imgur.com/ONPo9yQ)
Driveway created with menyoo spooner (https://imgur.com/UZAOjVx)
Driveway ruined after converting xml to YMAP (https://imgur.com/EiI4nQ6)
in case the pictures aren't clear enough, driveways that I create, using 2 different "road" objects look pretty decent after I spawn them in using menyoo's object spooner. I then convert the xml "map" into a .ymap file using ME2YM, and shiiiiiii , it appears that the "pitch" and "roll" manual placement values are ignored/bypassed. The odd thing is, no other objects spawned (over 900 of them) seem to have this issue.
Anyone know why this happens? Any possible workarounds/fixes?
Thanks in advance!
ps: please ignore the mediocre fence placement alongside the driveway.