@nathanjamesddg151 Sick!

Oskar
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Posts made by Oskar
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 Yeah, that should be possible. There could be a CIC like in GTA Online from where you launch the missiles.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 Uhh I really don't know, haven't been into GTA modding for a long time :P
Another thing, as far as I can remember the last version of the James already had a really good handling but we could maybe make use of the submarine as it handles pretty well in the water (well it's the first bigger naval vehicle in GTA). -
RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 Did you hear anything new from Skyline yet?
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 I doubt we'll be able to use GTA Online scripts but I actually never tried so maybe. At least it should be possible to recreate it.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 Yeah, like I thought. The guided missile isn't a native weapon.
I bought a submarine in GTA Online today (was too poor for sonar and the guided missiles). It's still hella fun roaming around the map and sinking other subs with torpedo attacks. -
RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 Could please also grab the handling file of the sub? I currently don't have OpenIV installed
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 But yeah, this update could be a game changer for the mod if we could get the gun fully working.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 We just didn't do it
I started with it when I was bored but never finished it. I even modded in a Tomahawk model.