Hi all, any way to edit models on Maya?
Or any way to export the model to Maya?
I know there is GIMs EVO for 3ds Max.
I already tried to export the model as FBX or send the project straight to Maya...but I get a lot of mess with materials.
I don't know use 3ds very well but I know how to use Maya, for that I'm looking any possible ways to do that.
P
peddokh
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Any way to use Autodesk Maya?posted in General Modding Discussion