Also, can I use "Game.Player.Character.Task" for "PlaySpeech" or play "PlayAmbientSpeech"? I'd like to add the "GENERIC_INSULT_MED" speech to the animation.
First off, this is a memory hack. I cannot possibly foresee how it could affect the game. So far it has worked for me without issues.
Yesterday I stumbled upon that thread.
Basically what says is:
The game uses internal names:
mp_m_freemode_01 = Freemode Male - hash = 705E61F2
mp_f_freemode_01 = Freemode Female - hash = 9C9EFFD8
player_zero = Michael - hash = D7114C9
player_one= Franklin - hash = 9B22DBAF
player_two = Trevor - hash = 9B810FA2
The game now thinks you're one of the protagonists. Freemode character clothes can be "bugged" but they are fixable. Your character will have its own idle animations but either F's, M's or T's idle variations.
Ever since I've finished the story mode I've been enjoying playing the game with a customized freemode character in SP. There are some limitations though. The game treats the character as a ped similar to director mode. That means the "ped" has no money and cannot use stores, LS Customs etc. Also, I always assign a voice to the character and they almost behave like one of the three protagonists (e.g. cussing when their car gets hit) with a few exceptions. When bumping into someone or being blocked they do not react. It would also be nice if they reacted to getting jacked and jacking back their last owned car. Is there any way using natives to override/add this?
That video is hilarious!
Also, could I make a request? I'm still enjoying your "Injured Ragdoll" mod. I'm playing Story Mode using the MP Freemode Female. I'm using jedijosh920's trainer to give her a voice. It's so amazing when the character comes to life cussing when injured. I've noticed she even cusses when her car gets hit. That's awesome! Still, there are some speech events missing e.g. when she gets jacked/jacks the car back, when she is bumping into someone or is blocked she says nothing. Could you make a mod that adds that? That would be amazing!
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