@moeinasheghi https://www.gta5-mods.com/vehicles/hyundai-tuscani-tiburon-coupe and https://www.gta5-mods.com/vehicles/hyundai-tiburon-coupe-v6-tunable-template
I found these Tiburon's, although they aren't 2007 models.
yes I'm from that forum
@moeinasheghi https://www.gta5-mods.com/vehicles/hyundai-tuscani-tiburon-coupe and https://www.gta5-mods.com/vehicles/hyundai-tiburon-coupe-v6-tunable-template
I found these Tiburon's, although they aren't 2007 models.
@JohnFromGWN Hmm, I never knew about #10. Do you have any examples?
Also with #3, are you basically saying that dinput8 is absolutely necessary, and ASI Loader isn't, because it's essentially identical?
Sjaak for SNT, imo still the best trainer. Eddlm for his amazing scripts (especially the ones related to motorsport), but also love his handling work and his great tutorial on that topic.
Don't bother, that feature is broken for a while now iirc. Same goes for changing your avatar here. (forum only, changing avatar on the main site still works fine but it doesn't carry over to here)
Traffic and Weapon Randomizer. (Buggy / Possibly abandoned)
Mod link: https://www.gta5-mods.com/scripts/traffic-and-weapon-randomizer
Why? Love this because I just like randomness and this script fulfills my need. Source code is available.
However, it's very buggy and the author hasn't responded for 10 months now. The biggest problem is that this script keeps spawning vehicles infinitely without replacing any parked vehicles and roadblocks, which after a little bit destroys the framerate and even crashes the game.
The vehicle speed option in the .ini doesn't seem to work at all.
When police helicopters get replaced while in a chase, they will always flee. And the AI doesn't really seem to know what to do with planes sometimes.
At last, it would be really cool if mission vehicles can get changed. Doubt it's possible though sadly without instant mission fails/crashes.
@rapidblade said in For some reason when I have a wanted level, all the cop cars explode. Anyone know why?:
When I have a wanted level, cop cars spawn then, they explode. But when they are pursuing a ped they don't explode? Anyone know what the deal here is?
Do you have "explode/kill all enemy's" or similar turned on in a trainer?