@SkylineGTRFreak I think 5 or 6 might have environmental lighting by default. I'm on my phone right now but can check later when I get to a PC.

PNWParksFan
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Posts made by PNWParksFan
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@SkylineGTRFreak that's expected. Not all of them do environmental lighting by default. It can be adjusted through carcols.meta.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
I think the way it works (I'm not certain though) is that the corona emits from the position of the bone, even if it's just a dummy. To actually have a lit up texture though you need to make the material of the siren bone emissive. The game will make the siren bones's material alternate between visible and not visible as it flashes. Any kind of lens/cover should be as the siren glass part, and should be above the siren part
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@SkylineGTRFreak 19 isn't enabled on sirensetting 1. Try 17+18.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@nathanjamesddg151 yes you can make a custom seating layout for any vehicle by modifying vehiclelayouts.meta. You're limited to the clipsets and behaviors of built in layouts but can mix-and-match them as desired. For example, @SkylineGTRFreak is working on an update to the Jayhawk heli and I am making a custom layout for it so it can fit 8 peds, including one in a stretcher. For the Defender boat I'd probably mix layouts from the predator and dinghy to get the right mix.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@SkylineGTRFreak hmm. What sirensetting did you out in the carvariations.meta and which siren numbers did you use? Are you saying the flashing lights do work in the predator slot or just the marker lights? I'm sure it's possible, as you said that dinghy has done it.
What vehicle layout did you end up using? Hopefully it can fit a full 4-6 passengers. I think all the default boat layouts have no more than 4, but I can make a custom layout like for the heli if you add the bones.
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
I was planning to work on a script to make a machine gun prop attach to the boat and fire. Will have to wait til the model is ready. @SkylineGTRFreak any luck getting the sirens to work?
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
@SkylineGTRFreak hahaha love it. I like how we just hear you clickin' in the background. You have a mechanical keyboard or something?
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RE: [VEHICLE][WIP]USS Nathan James DDG-151 (US Navy Destroyer)
Boy am I excited to see this! I assume that's still WIP?