@Superish_O So you don't need the flight only, the Superman script by JulioNIB is the mod that feature
Posts made by Rarefacer
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RE: A superhero flight mod, such as how superman flight that is really realistic and great amount of effort put into it.posted in Requests
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RE: A superhero flight mod, such as how superman flight that is really realistic and great amount of effort put into it.posted in Requests
@Superish_O Exists the "Search" button in the main site, remember to use it
https://www.gta5-mods.com/search/scripts/fly -
RE: Mouse glitchposted in Installation Help & Troubleshooting
Make sure to delete game settings file, contains any bad keybinding.
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RE: [SCRIPT] 360 Degree Screenshot Modposted in Requests
@Doctorgta actually nvidia Ansel supports GTA V if you have a nvidia Ansel compatible GPU
https://www.nvidia.com/en-us/geforce/geforce-experience/games/#ansel -
RE: [SCRIPT] 360 Degree Screenshot Modposted in Requests
@Doctorgta 1. nvidia Ansel 360º in-game image capture (inner scripting edit required for video).
2.Project Spherical: Adjust FOV in camera (90 because 2 videos FOV 180 drops low quality but is free decision) and use R* editor recording 4 videos in the 4 different directions (front, back, right and left in same position), export the 4 videos and stitch video seams in any 360º video editor software. FOV 60 can be used for better quality, but is more difficult stitch 6 videos. -
RE: Possible?posted in Requests
@LDF Possible: Yes, Doable: No (requires skilled people in 3D optimization and lots of freetime to invest).
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RE: ZMODELER 3 doesnt work importposted in Installation Help & Troubleshooting
@tequila You never will to import that vehicle to Zmodeler3, is simple the reasson: Authors can protect their contents with a lock in the geometry file and this one is locked.
Solution: Contact the original modder and ask him for not locked files and his permission to edit, and if not, forget any modification in this vehicle.
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RE: UFC movesposted in Requests
@Mass385 As Jitnaught said, Flash Mod (made by JulioNIB) not uses new animations, JulioNIB developed a blending system to take fragments of animations in upper and lower body, and mix them to be used in sequence but always are simple movements to not affect so much the game performance.
We need to wait Yes or YES for OpenIV animation tools for complex animations like UFC combat.
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RE: Ayuda de instalacionposted in Installation Help & Troubleshooting
@CesarMV701 No, todos los mods en este sitio son exclusivos para GTA V versión PC.
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RE: Ground effects/smoke modposted in Requests
@jakemodz89 Unfortunatelly original Ground Vehicle Effects author, aka leec202, is not more in the modding scene like shows his web site.
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RE: Dismal Gigabyte AORUS GTX1080Ti 11G performance?posted in General Modding Discussion
@meimeiriver Is necessary to understand how works a game engine, and this is the summary:
The graphics GPU power no matters, the CPU power no matters, the true game engine magic is hapenning in the drawcalls on screen. What is a drawcall? Is the instruction for an object in the game with its pipeline from load to rendering. Example in GTA V: The game engine is running reading the map files calling objects inside visible zone for gameplay camera following LOD distances parameters for each object, so orders to CPU start the drawcall process for a element like a door model, this order goes to SO to start the access to disk looking for door files, when is found, all the door data is decompressed and loaded in RAM and from there goes to VRAM to start the rendering process by GPU and logical operations for CPU, when is checked the full load for door files, the GPU starts the 3D rendering in game with all properties assigned to the door like collisions, physics, materials etc.
All the above happens all the time for each object in the game, so if a house is full of objects with long view for high quality LODs, the game will to stuck until all those drawcalls are in memory and rendering while they are in the camera range.
The contents of house should be reduced to null for long rendering distances and be enabled only if the player is close enought to them like few meters.
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RE: Dismal Gigabyte AORUS GTX1080Ti 11G performance?posted in General Modding Discussion
@meimeiriver I didn't see the video until house, so is Solved, that is a bad optimized house not just in settings, in models too to be affected a 1080. Even TITANS or TI can't beat bad done mods. LODs knowledge in model and metadata settings is required to make efficient modding.
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RE: What is the easier/better script language and program for NATIVEUI mods/scripts?posted in General Modding Discussion
@GTA-Modding-Noob VS 2015 Community and in the native database exists some explanations and comments related to native research with links to examples for methods. C# and Visual basic are common for GTA V modding, C++ too and LUA is necessary for FiveM servers.
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RE: Dismal Gigabyte AORUS GTX1080Ti 11G performance?posted in General Modding Discussion
@meimeiriver A cheap or expensive system no matters if exists errors like this, even a mid-end rig can handle GTA V nicely.
If you not have a SSD probably that is your issue because your system requires a high data transfer speed from disc. In big amounts of RAM, the system uses a pagefile like a temporal space to load when system calls frequent data from disc, and that pagefile size is accord to RAM size and in a mechanic hard disc, can take time handle 32 GB constantly.
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RE: Dismal Gigabyte AORUS GTX1080Ti 11G performance?posted in General Modding Discussion
@meimeiriver In GTA V is more than Graphics Card power, as open world game the other thing to increase FPS is the loading data from disc, the game installed in a SSD makes better those lag issues loading map zones.
Mainly GTA V is a CPU game, so any good 4 cores over 3GHz or better can run the game smoothly. Other thing is the a good compatibility between components, a low performance RAM and processor can generate bottlenecks with high end graphic cards.
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RE: A tribute to a friend.posted in General Modding Discussion
Yeah, leec202 is a wise man who was pissed off by some noobs here without offer to him respect and no anxious pressure at least to knowledgeable people. Great modders left this site for the same reason, but wherever they are, they are remembered and we always wait for their return.
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RE: Transfer to new driveposted in Installation Help & Troubleshooting
@Caseman Only for Steam version:
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RE: GTA V is a CPU hog like never witnessed in any other gameposted in General Modding Discussion
Just think, GTAV is a game with AI for every NPC in the map, that needs CPU power all the time. GPU only takes care about graphics, rendering and some small operations like IK and physics for vertex and pixel shaders.
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RE: can i use any of this on ps4??posted in General Modding Discussion
@brandonj2313 All mods in this site are exclusive for PC, console modding is not allowed here.