@ahmed023 its just another value so 2 values dont interfer and disabling tuning for several vehicles...so it has nothing to do with a specific order or something if you thought so..

Red_Eagle
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Posts made by Red_Eagle
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RE: Problems with working modkits? Try these Values
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RE: [VEHICLE] Survivor R 4X4
@Oskar there is one: http://www.gtainside.com/sanandreas/cars/38320-gtk-boxer/
and guess who made it....
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RE: [VEHICLE] Survivor R 4X4
@Oskar said in [VEHICLE] Survivor R 4X4:
Would love to do the Boxer but I haven't got a model for it
Still working on the Eurofighter and the Dingo as I haven't got much time currently.
Dang...I really like the Boxer...next to the Fennek it is my favorite armored vehicle
( Fenneks are amazing looking and so quiet...unbelieveable...)EDIT: I remember there was a Boxer and also a Fennek for GTA San Andreas...is it possible to port those models into GTA V ?
But I really like those vehicles, sometimes it just needs some time to get everything working. And well the MKS 180 hasn't even been fully planned so why should it be a failure already?
Concerning MKS 180....the fact this vessel was supposed to be an allrounder ( Eier legende Wollmilchsau..;) ) and now theyre saying "well it doesnt quite work" is the start of a failure already...and now the project is cancelled for a unknown period of time. Instead new K130s are supposed to come...and if you remember that was a failure in the beginng as well.....
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RE: [VEHICLE] Survivor R 4X4
@SkylineGTRFreak wut? no faith in our productivity?
I totally understand you....we are indeed able to build remarkable machinery ( Leopard 2 for example) and yet again....at one point then we totally screw it up...A400M, MKS 180, F125 Frigate,GTK Boxer, Eurofighter and other military vehicles, they look totally awesome and then suddenly...meh