I'd go as far as calling the filter and search abilities on the mods page a complete clusterfuck.
Best posts made by ReNNie
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RE: buggy, incomplete modsposted in Site-Related Questions & Feedback
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RE: Are mods sensitive to different versions of GTAV and ScripthookV/Scripthookdotnet?posted in Installation Help & Troubleshooting
@Modz4Me Wrong. On both occasions
Older scripts can run on the newest scripthook
Older scripts can run on newer versions of the gameIt all depends on the natives it calls upon and/or memory locations it alters
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RE: They did it again!posted in General Modding Discussion
They should play Britney when the update starts
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RE: Adding Right Side Drivers to Packposted in General Modding Discussion
@The-Taco-Po-Po take a look inside the dlc on Vsoreny's RX-7. There you'll find what you need
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RE: Help With Livery Textureposted in General Modding Discussion
Gimp should be fine
can't really tell anything about it because I'm using Photoshop since ages
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RE: Lore Friendly: San Andreas Game Warden Skins - Department of Fish and Gameposted in Releases & Works in Progress
dat last screen... looks like he's onto some game
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RE: AddonPeds simply not workingposted in Installation Help & Troubleshooting
good call, fingers crossed
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RE: [Script?] Easy Mode (Dad Mode)posted in Requests
^ Nope
and on-topic I feel it would be best if dad got over the fact he's using a trainer now and then for features like God Mode, fix vehicle, get all weapons, clear wanted level.
I'm a dad. And I use em too. Shamelessly. -
RE: Almost any bike add-on crashes my game.posted in Installation Help & Troubleshooting
Vreemd @Jridah
I always believed the memory errors on bikes were related to zmodeler3's export (at that time) having a bug on bikes in particular?
But then, @kizacudo 's pack should create that memory too? And I definitely recall him mentioning that when we both were creating these add-on packs.
Those content.xml lines he has incorporated are necessary to make the game find the tuning modkit's for the 15 bikes in his pack that have tuning.
Anyway, I made my own add-on pack for bikes back then.
Sometimes they spawn okay and can be ridden and sometimes the game crashes instantlyAnd as for too many add-on cars: V dislikes add-on car dlcpacks and even more so on later game versions
To facilitate several hundreds of added cars I've increased the following poolsizes related to vehicle information in
gameconfig.xml
Which I would have never pulled off if it weren't for @Willief23
He has put up a lot of very useful information in Willief23 & MAESTRE's Gameconfig »Downside is, messing with memory poolsizes too much is bound to get you a CTD anywhere from 10 minutes up to 2 hours into the game
<Item> <PoolName>FragmentStore</PoolName> <PoolSize value="17200"/> </Item> <Item> <PoolName>MetaDataStore</PoolName> <PoolSize value="17200"/> </Item> <Item> <PoolName>TxdStore</PoolName> <PoolSize value="39900"/> </Item> <Item> <PoolName>Vehicles</PoolName> <PoolSize value="2000"/> </Item> <Item> <PoolName>VehicleStreamRequest</PoolName> <PoolSize value="45"/> </Item> <Item> <PoolName>VehicleStreamRender</PoolName> <PoolSize value="35"/> </Item> <Item> <PoolName>VehicleStruct</PoolName> <PoolSize value="2000"/> </Item> <Item> <PoolName>HandlingData</PoolName> <PoolSize value="3000"/> </Item>and further down
<MaxVehicleModelInfos value="2000"/> <MaxExtraVehicleModelInfos value="2000"/> -
RE: Lore Friendly: San Andreas Game Warden Skins - Department of Fish and Gameposted in Releases & Works in Progress
You used Desmond98's FPIU instead of The Hurk's (judging by the lightbar)? Might wanna look into that.
Desmond's is smaller yft's but interior is meh. The Hurk's is better but larger model and the rims seem to be misaligned?//edit: nice sticker
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RE: FiveM Server (W.I.P)posted in Releases & Works in Progress
Dark0ne said in Feedback required: Rule change regarding showcasing mods not for 5Mods:
Users should only advertise, showcase or otherwise promote their work and/or services if the product of that work is fully intended to be released on 5Mods.
So, when is @Biggdogg 's pimpy ride gonna come out
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RE: [SCRIPT] [RELEASE] [WIP] - Grand Theft Spaceposted in Releases & Works in Progress
The assembly.xml holds all the secrets?
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RE: GTA 5 crashing upon launching story mode. (Need help please)posted in Installation Help & Troubleshooting
@Hunzilla
No need to re-download everything because as a good modder you've made a backup of the entire game folder before making your edits and besides you're using the mods folder method, right?Not knowing what you exactly installed or what error you get, my first question is: are you using dilapidated's gameconfig.xml for the latest version?
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RE: DIMONposted in General Modding Discussion
Well, @Alex9581 is here. So there's a link.
But I think Dimon is more orientated on his Russian fellow modders. His work also in IV times stayed on gtamania.ru . I'm just glad and thankful they've decided not to use a private wall for mods so we can still enjoy his work.
Thank dimon if you can @Alex9581. His work is greatly appreciated by many.
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RE: Lore Friendly: San Andreas Game Warden Skins - Department of Fish and Gameposted in Releases & Works in Progress
Lore friendly is great. No cheeky motto to accompany the skin like the police outfits have?
'Protectors of the Bush'
'If it's game, we got it covered'
'Keeping all critters save' -
RE: Crashes every 5-7 minutesposted in Installation Help & Troubleshooting
@eshenk
yeah I read it.
Been messing with dispatch/popgroups/vehicles.meta lateley in conjunction with the 3 density settings in settings.xml to get a decent amount of traffic and enough variety
And tried to 'steal' some policing peds from RDE 3.1.1 but with those two dozen 10MB peds loaded my game immediately panics and it's the taxi-bug all over again... too bad tho