Hello, and thank you for this really good and clear tutorial.
Is there any possibility to have a custom icon without using OpenIV ? Like putting dds (and/or other) file in the scripts directory, and then call it in our code, as we do for the settings file with ScriptHookV.NET ?
Something like this :
Function.Call(Hash.END_TEXT_COMMAND_THEFEED_POST_MESSAGETEXT, "scripts/TextureDict01.ytd", "scripts/Icon01.dds", false, 1, "Turf Weapons & Armor Stock", msgtype);