@ogauge Thank You I will try
Posts made by S_K
How to create modded GTA copy without autoupdates (Epic Games)
I'm wondering how to create two copies of gta which one is vanilla with latest updates, able to play online and the modded second one connected to services but WITHOUT AUTO-UPDATES .
Last time when I created modded gta copy (separated folder) the epic game store launcher auto-updated it with summer patch and ruined whole game. After that incident i was soo pissed off and back to using pirated fitgirl repack just in case to get rid of updates. Is there any way to get EGS gta copy which is modded and connected to rsgc and won't update ? Im lready tired of making new gta installations, copying tons of gb and setting up mods/scripts/enb etc. I don't need an every updates in modded copy, just a working export in rockstar video editor ( which does not work in pirated copies)
Thanks in advance
Does Nvidia Feeestyle (Game Filter) works with ENB?
Hi, I'm struggling with ENB + Nvidia Freestyle game filters and can't get it work together. I've reinstalled gpu drivers + game experience via DDU and performed clean install = problem still exist.
When d3d11.dll is in game directory Nvidia Freestyle shows up error "" An error occurred. Please restart your game to use this feature.".
When d3d11.dll is not in game directory Nvidia Freestyle works.
Is that problem related to my pc or just they can't work together?
I asked some people, some say they can't work together but some people told me the enb + freestyle filters works fine on their computers. Maybe they mean't ReShade as ENB which probabbly work without problems with freestyle.
RE: STOP TAGGING - YMAP/MapEditor/Menyoo prop scenarios as Add-On
@ReNNie I asked some people which converts maps, they said the DLC version for SP is in development
STOP TAGGING - YMAP/MapEditor/Menyoo prop scenarios as Add-On
I suggest changes with adding mods to categories on gta5-mods.com maps section. Tons of creators putting their mods in wrong category, as in title modders adding: xml, map editor, menyoo, ymap ..etc with MAP-MODEL tags.. that cause huge chaos in download section because when you want to find some proper Add-On map mods the site blow out these crappy scenarios filled with props.
Remember kids MAP-MODEL / Object - does not mean your rooftoop party with randomly spawned 50objects, 5cars and 20peds...
In Map-Model tag should be ONLY genue map models which are standalone objects like
French Riviera, Race Map Pack, Red Dead Desert, NASCAR Texas Super Speedway , Lakeside Run Track and many more which are truly map mod.
It's not a hate targeted into ingame map editor creators, i respect some of them but always have this modding site in my heart and want make it better
[Vehicle] [Add-On / Replace] Max Payne 3 BUS
Someone should upgrade old buses in Los Santos by converting bus from Max Payne 3. As we know, this bus exists in GTA V as wreck, converting it and adding some modern touches to it like new doors, better windows without huge gaps will be perfect for a updated vanillaworks bus fleet in LS.
Merry Christmas everyone!
RE: [MAP] Spawnable building models as Add-On
@Shaezbreizh I'm not thinking about your custom prop mod . if You remember meihanc !You should know that map was spawned by trainer as prop and player can place it everywhere on map. Thats why im suggest to put house instead whole racetrack in same way :
C:\Grand Theft Auto V\mods\update\x64\dlcpacks\housetest
then spawn model "housetest" via menyoo
[MAP] Spawnable building models as Add-On
I saw tons of menyoo, map editor mods which trying to pretend villas, houses etc. So i have idea for nice mod, the old version of Meihan circuit map model which was spawnable via trainer as meihanc but dissapeared from Gta5-mod because this mod has been connected to Race Map Pack v2.0 .
If someone try to make a mod working like track above ( spawn model via trainer) but a house model instead race track that would be gold! No more crappy menyoo, map editor houses which eats tons of ram and making bugs spawning huge amount of props. Just spawning one model and placing it freely on map and upgrade it by adding some furniture and other extras into it if model got empty interior.
Little advice": If someone want to make that mod he should not add doors, gates into it because these will be glued to the model and without it working doors can be added via menyo
Someone created something like my idea but permamently placed on some location
some other examples and concepts
[VEHICLE][SCRIPT] Stock rims mod
Have you ever noticed that most cars you see in GTA are the highest trim level? It's never like that in real life, There is a plenty of tuneable rims in the game but we can't swap stock rims (Wheels which comes with a models after spawn) . Some ask why? Because most of cars in GTA V got design with very low tire profile/sidewall/ which looks unrealistic and useless in daily driving. I would like to see add-on pack allowing player choose the all basic/stock wheels from the every vehicle in the game via trainer and make car look like lower-end variant(except some big wheels from models like tonka truck etc which size will not fit to sedan car). The aim of this request is to add more variety in that sense.
I've created a small demo screen what i mean.
(upper - stock from the game , down - changed)
Dunno why but i think this ability to swap rims from few cars in the game like felon, blista, dilettante come to my game when I installes IVpack mod. Small bug but this inspired me to create this thread.