@KristjanRaid https://forums.gta5-mods.com/topic/17815/official-map-modding-tutorial-part-2-making-a-custom-ydr lol..... yeah I wrote it
Best posts made by skylumz
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RE: Help creating a map as a Add-Inposted in General Modding Discussion
@krashadam Thus is why life is opinion based
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RE: Issues with Texturesposted in General Modding Discussion
@Smallo
You have to convert the gta IV version gonna ytyps to gta V ytyps I forget exactly off the top of my head... do you have discord? -
RE: Issues with Texturesposted in General Modding Discussion
@Smallo that’s not the correct way to do it also your ytyp prolly not right either.
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RE: Remove object from Maps Definetivelyposted in General Modding Discussion
@meimeiriver you don’t need permission m... discord is a gaming chat program half the modding community is out there man. your really involved with the site I know you would like to discord, make an account and join the 5 mods server and bro you will be able to talk to everyone! Literally most the community is on there.
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RE: Remove object from Maps Definetivelyposted in General Modding Discussion
@meimeiriver
Do you have discord so we could chat more? -
RE: Delete object from his original ymap fileposted in General Modding Discussion
@Riky96 prolly cause you didn’t replace all the ymaps needed to Ben replaced
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RE: Models(check)Texures(check)in gta5(uncheck)HELPposted in General Modding Discussion
@ProMotivated Before asking how to do this and that please always look at your resources that you currently have available I have made a tutorial for converting a model to GTA V format. You can view that here -https://forums.gta5-mods.com/topic/17815/official-map-modding-tutorial-part-2-making-a-custom-ydr
Also please name your topics to something resonable...
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RE: Official Map Modding Tutorial (Part 4) : Making a custom .ybn!posted in Tutorials
@Dekurwinator I wonder why it still worked I will update the thread to let people know to use that... so odd. Also do you have any idea why gta V uses quaternions instead of vector 3's?
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RE: Official Map Modding Tutorial (Part 3) : Making a custom ymap!posted in Tutorials
@DarthPungz Anything to help the community and spread the word!! Thanks
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RE: How to import mods to 3d max (GIMS EVO) (yft) (otd)posted in General Modding Discussion
@PuppiesLover Hey man I see you need help you are welcome to join my map modding server and there will be many people to help you out there. Heres the link: https://discord.gg/Tz7n73 Hope I can help thanks!!