I dont get the point of ScripthookV.
I mean, I tried it once or twice when I got the game, but it just seems to allow the creation of things that are silly/entertaining for children. Am I missing something?
Cool. Lets do this.
Assuming you are new to modding, I'll give you links to the necessities of modding GTA V.
This program is used to open and edit .rpf files in GTA V. You will need this to install character models and vehicles.
Always use a "mods" folder when modding GTA V. You can do that by simply creating a folder in your GTA V directory and naming it "mods". So now, the "mods" folder becomes your new GTA V directory. When editing .rpf files with OpenIV and it asks you to copy over to mods folder, always press "copy to mods folder.
Script Hook V and Script Hook V .NET
These files are needed to run scripts. Download and follow the instructions they provide to install them. It's very simple. Most scripts can be placed inside a "scripts" folder. Refer to the picture above where to create it.
Make sure to update these after every GTA V update/patch.
Script Hook V .NET requires additional software to operate.
Microsoft Visual C++ Redistributable Package for Visual Studio 2013 (x64)
Microsoft .NET Framework 4.5.2 Unless you have Windows 10 installed.
This is required to see menus created for custom vehicles and characters. Simply copy the downloaded NativeUi.dll file into your scripts file.
Now with the necessary software and files installed, we can begin modding.
Custom Character Models (or commonly known as Add-On Peds)
The easiest way to use add-on peds is to use a script called AddonPeds.
There are a few videos there to help you install ped models.
NOTE: These peds won't have powers
Man of Steel
Iron Man peds
Many other superhero add-on peds can be found and searched here
JulioNIB is probably the greatest script writer ever and has created numerous superhero scripts for GTA V.
Custom Iron Man armor can be easily found in the Player section on gta5-mods.com.
These require "armor.ini" files to use a add-on peds as Iron Man. If you need a any of these files for your custom models I could create and send those to you.
NOTE: JulioNIB's superhero mods will cause destruction and violence. However, with the Family Free-roaming mod installed I'm not sure as I don't use it. Maybe things won't blow up. Just test it before hand
To use custom vehicles, your GTA V needs a new game configuration to handle the extra vehicles. Can be downloaded here. It needs reinstalling/updating after each GTA V update/patch.
Follow the installation instructions for each vehicle you download. Make sure to install add-on vehicles.
Most add-on vehicle installations require you to copy a folder to a specific path and edit one or two text files with Notepad/Wordpad after using OpenIV to find it. It gets easier after doing it once or twice.
If the vehicle is not an add-on, download a similar vehicle that is that is and rename the non-add on vehicle files to whatever the downloaded add-on vehicle files are called. You only need the three .yft, _hi.yft & .ytd files For example:
Rename zentorno.ytf, zentorno_hi.yft & zentorno.ytd to addon.yft, addon_hi.yft & addon.ytd.
Then replace the add-on files with the newly re-named ones and install.
There is really not many cartoon cars around and not sure where to get Tow Mater though. Maybe if you ask/donate towards a car modder and they could create/convert a vehicle for you.
Add-On Vehicle Menu
Download and install this to use your custom vehicle mods. Follow the guide how to add your new vehicles. Don't worry it's simple.
I may have missed something but I'm sure I haven't.
@awoodfinz Maybe use this as a "base" to install the other car mods and superhero scripts. I could probably compile a list of links for you to download and install at your leisure for those player mods and characters. No payment required
@ismailmoustafa0802 Nope, not abandoned. Just that sollaholla is busy with the Grand Theft Space project at the moment. Progress is still the same, it works, just need to iron out a few bugs.
You know I love this project @sollaholla
Just here to give my 10 cents worth.
@BatKnight Yeah I see what you mean. For That to happen it is on the scripters side.
Either a video overlay (probably impossible) or assign multiple png images to different in-game reactions/effects. Not moving but at least colours change.
The latter is doable. All depending on JulioNIB.
He is updating the mod btw (And FlashV), maybe message him on Facebook.
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