@Modojo Fuck me, that shot is just beautiful!

Posts made by Stryfaar
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RE: [BETA RELEASED] GTA V New Clouds
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.6
Changelog:
2.0.6 (08-03-2017)
- Added new optional: The Stealth AI, this should give people the AI mod they've been asking for quite a while now
- Added new optional: DOV Story Mode, this enhances compatibility for story mode, less bugs and glitches should be encountered while doing missions
- Improved the loadouts, more accurate, and more diverse
- Improved the structure of the OIV packages, provided more info inside
- Merged normal DOV and DOV with IVPack Support into one archive, with IVPack support being put inside the Optionals folder instead
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RE: [MISC][RELEASED] Dispatch of Variety
@Chris-W. There's no logical explanation to buzzards doing that. Probably another mod.
Update 2.0.5 released,
Changelog:
2.0.5 (07-31-2017)- Fixed bug on the military patriot where the lights won't cast on the ground
- Retextured the LSPD Maverick to follow its original design as how the lore intended it to be
- Redesigned the SAHP Maverick (WIP, but this one is a huge improvement over the past design, imo)
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.4,
Changelog:
2.0.4 (07-30-2017)
- For the IVPack version, fixed a critical bug where unmarked cruisers would spawn without pedestrians inside, or during chases where the detectives aren't spawning at all
- Added an optional: "RDE-Style response", taken directly from RDE, where you'll see more spawns during the chases, at a much faster rate than the vanilla mod, as well as faster transitions to each wanted level
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.3,
Changelog:
2.0.3 (07-29-2017)
- Renamed every added ped and vehicle for better compatibility with other addon car and ped mods
- Replaced the military patriot with darewnoo's model, along with a reworked texture I made personally. It fits much better with the game along with more variants, too!
- Tweaked the drivers of the ambient car spawns added by this mod
- Removed white variants for the FIB vehicles, as it doesn't fit to the lore. The color of the FIB in the game is black.
- Added the new military patriot to spawn ambiently along with the other military vehicles
- Fixed some values, and removed unnecessary ones, for better optimization
- Removed unnecessary files in the package
- For the IVPack version, updated the vehiclemodelsets.meta I forgot to include from World of Variety 1.9.3, which may, or may not have caused some unreported issues
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.2,
Changelog:
2.0.2 (07-27-2017)
- Updated to work with World of Variety 1.9.3
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RE: [MISC][RELEASED] Dispatch of Variety
@Chris-W. Maybe I should just remove it until it gets fixed, what do you think? Also, SAPD isn't lore-friendly, there's only LSPD in the game. What other police cars do you mean, and what exactly is needed to fit in, can you specify?
Working on an update to support latest version of World of Variety right now. Will perhaps include an overhauled loadout system with more variety.
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.1,
Changelog:
2.0.1 (07-21-2017)
- Added the ability for the vanilla APC to fire, much like how APC2 is in the IVPack version, special thanks to @Cass for letting me implement the trick used in APC Driver Turret on this mod
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 2.0.0,
Changelog:
2.0.0 (07-20-2017)
- Rewrote the entire dispatch.meta for optimization and for support on what is yet to come
- Overhauled the sea dispatch; Rebalanced the spawns, SWAT & Army should be part of the chase now through the dinghy
- Rebalanced the helicopter spawns
- Added buzzers on the air dispatch, owned by the FIB and the Army
- Replaced the SAHP logo on the cars, heli, and bike to a more defined, and lore-friendly one, special thanks to Unmutual for lending it to me
- Replaced the pistol with a Micro SMG for the sea dispatches
- Fixed Army Roadblocks not appearing for the IVPack version
- For the IVPack version, added back Lundy's merit to replace the IVPack merit in the dispatch to fit better on the lore for immersion
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RE: [MISC][RELEASED] Dispatch of Variety
Updated to 1.0.1,
Changelog:
1.0.1 (07-18-2017)
- Added IVPack support
- Restored the original riot vehicle
- Fixed livery on annihilator2, now it's alike to the original variant, and fits more to the lore
- Fixed the color and badge for the SAHP Maverick in order to fit more to the lore
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[MISC][RELEASED] Dispatch of Variety
ABOUT THE MOD:
What happens when you spend hundreds of hours trying to get the perfect dispatch? This happens!
Dispatch of Variety is the official expansion pack for the prominent World of Variety, developed by me, with help and support by Cass and various modmakers from the community. The mod itself aims to deliver a fun, action-packed, and diverse experience, be it from emergency responses to law enforcement chases. It pushes Grand Theft Auto V's dispatch to its optimum potential whilst strictly staying true and friendly to the game's lore.
Furthermore, it installs supplementary lore-friendly peds and vehicles that would enhance ambience, diversity, and immersion as you explore the beautiful world of Los Santos and its surrounding countryside. The law enforcement weaponry has also been overhauled, expect seeing sights where the law enforcement makes use of weapon attachments during their conquest for you. Optionals are also offered inside.
Why are you still reading this? Just click download and install it already!
Disclaimer: Pirated versions of the game are not, and will never be supported. This mod also does not make use of scripts, everything is done natively.
[
](https://www.gta5-mods.com/misc/dispatch-of-variety
FEATURES:
- Perfectly compatible with World of Variety and IVPack
- Fun, action-packed, and diverse chases
- Incorporated lore-friendly ped and vehicle models
- Ambient spawns of the law enforcement in appropriate areas, including the added peds and vehicles
- More color variations for select vehicles
- Overhauled law enforcement loadouts that allows for the use of weapon attachments, and enhances diversity and immersion
- Better transitions from each wanted level, each star will last longer, in order for you to enjoy what the dispatch offers for each of these stars
Offers a handful of optionals to choose from, from compatibility patches to AI tweaks - OIV Package Installation method, everything will be installed automatically, only with a few clicks
CONTRIBUTORS:
- @Cass - This mod is built around World of Variety. He encouraged me to make the mod, helped test, gave suggestions, and helped tweak the popcycle for ambient spawns and add black as a new color variation for the APC.
-**@CP **- Gave permission to edit files from IVPack for compatiblity, and immersion. - @Olanov - Huge thanks to this guy. Tested, helped me get in touch with his friends below, as well as bug fixing, and gave suggestions. In short, the mod won't make it to release the way it is now without him. He also openly gave permission to include his Added Detectives mod.
- @Custo - Special thanks to this man, for sharing his knowledge on a few things, and open gave me permission to make use of/include his mods, specifically:
Total Cop Overhaul
FIB Kuruma
Tactical Package for NOOSE Annihilator - @Lundy - Gave his share of ideas, and knowledge on the lore, also gave me permisssion to include his mods, quite specifically:
Vapid Sheriff Interceptor
Declasse Rancher - Los Santos County Sheriff
Declasse Merit - LSPD Police Patrol
Vapid Stanier - Unmarked Police Cruiser
NOOSE Vapid Stanier & Mammoth Patriot
Vapid Stanier - San Andreas Highway Patrol - @Unmutual - Openly gave permission to include NOOSE Patriotism & Immigration Authority Pack and White Sheriff2 SUV as part of the mod.
- @Netman - Openly gave permission to make use an updated version of his SAHP Added cars mod.
- @Yard1 - Openly gave permission to make use of his mods for the mod, specifically:
Police Maverick Mapped
HVY Insurgent Mapped Default-Style
Unarmed Annihilaor with Rappel
Better Police Weapon Loadouts - @11john11 - Gave permission to include his Brute Pony - 90s LSFD Ambulance
- @Guncharted78 - Openly gave permission to include his Firetruck - Heavy rescue vehicle
- @Aziz-Kuchkarov - Openly gave permission to include his Military Mammoth Patriot
- @Rippler - Helped with sharing his knowledge on the metas.
- @NefariousBonne - Entertained my numerous questions, helped get me permission from Dila a few months back.
- @Dilapidated - Was generous enough to lend me some values from RDE.
PERMISSIONS:
As seen above, this mod consists of work from various mod makers, so permissions to redistribute is quite a complicated thing.
SCREENSHOTS:
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RE: [ISSUE] My profile picture won't change on 5forums.
@krissboo Ah, crap, that sucks. Dark still has not spoken to me. So maybe that explains it, heh. Joker just hijacked batman.
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RE: Can we have a new tag for native maps in Map Section?
@Jitnaught Further separation is needed, in my opinion. Have tags for FiveM, have tags for Native maps. For clarity and ease.
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RE: [ISSUE] My profile picture won't change on 5forums.
@Kwebbl Ah, noted. Thank you. I read a few weeks ago (from one of the first few posts of the the new admin, Dark0ne I think or something) that it has been fixed, so I wondered. Thanks again man.
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[ISSUE] My profile picture won't change on 5forums.
Yeah. Title says all. I'm Batman on 5-mods, and Joker on 5-forums
A fix please?
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Can we have a new tag for native maps in Map Section?
OpenIV has long supported Map Modding. Until now, there have only been a few native map mods lying around. Most map mods are still focused on Map Editor or Menyoo. Perhaps some people don't even notice that native maps are a possibility now, and I think a "Native" tag would help a lot regarding this dilemma.
Just suggesting!
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RE: Ambient FX
What about dripping sweat on player and NPCs? (You can also do a dripping effect on them when it rains)
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RE: Ambient FX
@Dilapidated Can you do something like the blood spurt effect from GTA IV?
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RE: [SCRIPT] [WIP] - Lively World
@Eddlm Alright! Umbrellas sounds good. People peeing can also happen with hobos under the freeways or something?
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RE: [SCRIPT] [WIP] - Lively World
@Eddlm Thought so lel. It happens irl so why not here
This mod here has found decent animations, as well as for pooping.
Can you add people using umbrellas on rainy weather too?
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RE: [SCRIPT] [WIP] - Lively World
@Eddlm You have any love for pissing pedestrians, maybe on sidewalks, walls, etc.?
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RE: [COLLECTION][REL] Realism Dispatch Enhanced (RDE) 3.1
@MvcGyver You should release that man, it looks great!