Yes you're right, Kizacudo has been teaching me about texture optimization and POT textures for about a month now and I just didn't listen. I will optimize all textures and fix the mirrors for the next update. I don't think I'll be doing any engine texture updates for the next one though they will follow in a later update. Thank you!

Stunt Motorsports
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Posts made by Stunt Motorsports
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RE: feedback on 2018 Liberty Walk Lamborghini Huracan Performante Spyder
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RE: Hi-Poly Cars Crashing
@HRH I didn't know making L1 & L2 made a difference with crashing. I'll try that on chassis and bodyshell
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RE: Hi-Poly Cars Crashing
@HRH Gotcha, I was trying not to remove anything so if optimizing in 3ds doesn't get it I guess I'll have to. Thanks!
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RE: Hi-Poly Cars Crashing
Bump | Does anyone know what this ERR STR Failure 3 is?
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Hi-Poly Cars Crashing
I have a few vehicles here well over 650,000 polygons and have tried almost everything to get them to even spawn without crashing and giving a Err_str_failure_3. I have made sure that no nodes are more than 64,000 polygons and they still crash every time on spawn.